Mercurial > repos > blastem
view Android.mk @ 1863:d60f2d7c02a5
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 14 May 2019 23:20:35 -0700 |
parents | 78abbabfd58d |
children | 13abdc98379e |
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LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := main SDL_PATH := android/jni/SDL LOCAL_C_INCLUDES := $(LOCAL_PATH)/$(SDL_PATH)/include LOCAL_CFLAGS += -std=gnu99 -DX86_32 -DUSE_GLES # Add your application source files here... LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \ 68kinst.c debug.c gst.c psg.c z80_to_x86.c backend.c io.c render_sdl.c \ tern.c backend_x86.c gdb_remote.c m68k_core.c romdb.c m68k_core_x86.c \ util.c wave.c blastem.c gen.c mem.c vdp.c ym2612.c config.c gen_x86.c \ terminal.c z80inst.c menu.c arena.c zlib/adler32.c zlib/compress.c \ zlib/crc32.c zlib/deflate.c zlib/gzclose.c zlib/gzlib.c zlib/gzread.c \ zlib/gzwrite.c zlib/infback.c zlib/inffast.c zlib/inflate.c \ zlib/inftrees.c zlib/trees.c zlib/uncompr.c zlib/zutil.c \ nuklear_ui/font_android.c nuklear_ui/blastem_nuklear.c nuklear_ui/sfnt.c \ ppm.c controller_info.c png.c system.c genesis.c sms.c serialize.c \ saves.c hash.c xband.c zip.c bindings.c jcart.c paths.c megawifi.c \ nor.c i2c.c sega_mapper.c realtec.c multi_game.c net.c LOCAL_SHARED_LIBRARIES := SDL2 LOCAL_LDLIBS := -lGLESv1_CM -lGLESv2 -llog include $(BUILD_SHARED_LIBRARY)