Mercurial > repos > blastem
view android/AndroidManifest.xml @ 1863:d60f2d7c02a5
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 14 May 2019 23:20:35 -0700 |
parents | 4f46b4cd5035 |
children |
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<?xml version="1.0" encoding="utf-8"?> <!-- Replace org.libsdl.app with the identifier of your game below, e.g. com.gamemaker.game --> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.retrodev.blastem" android:versionCode="1" android:versionName="1.0" android:installLocation="auto"> <!-- Create a Java class extending SDLActivity and place it in a directory under src matching the package, e.g. src/com/gamemaker/game/MyGame.java then replace "SDLActivity" with the name of your class (e.g. "MyGame") in the XML below. An example Java class can be found in README-android.txt --> <application android:label="@string/app_name" android:icon="@drawable/ic_launcher" android:banner="@drawable/ic_launcher" android:allowBackup="true" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:hardwareAccelerated="true" android:isGame="true" android:debuggable="true"> <activity android:name="BlastEmActivity" android:label="@string/app_name" android:configChanges="keyboardHidden|orientation" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LEANBACK_LAUNCHER" /> </intent-filter> </activity> </application> <!-- Android 4.1.1 --> <uses-sdk android:minSdkVersion="16" android:targetSdkVersion="23" /> <!-- OpenGL ES 2.0 --> <uses-feature android:glEsVersion="0x00020000" /> <uses-feature android:name="android.hardware.gamepad" android:required="false" /> <uses-feature android:name="android.software.leanback" android:required="false" /> <uses-feature android:name="android.hardware.touchscreen" android:required="false" /> <!-- Allow writing to external storage --> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> </manifest>