view bindings.h @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 12d0c7c4ad80
children 0c723b8b637c
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#ifndef BINDINGS_H_
#define BINDINGS_H_
#include <stdint.h>

typedef enum {
	MOUSE_NONE,     //mouse is ignored
	MOUSE_ABSOLUTE, //really only useful for menu ROM
	MOUSE_RELATIVE, //for full screen
	MOUSE_CAPTURE   //for windowed mode
} mouse_modes;

void set_bindings(void);
void bindings_set_mouse_mode(uint8_t mode);
tern_node *get_binding_node_for_pad(int padnum);
void handle_keydown(int keycode, uint8_t scancode);
void handle_keyup(int keycode, uint8_t scancode);
void handle_joydown(int joystick, int button);
void handle_joyup(int joystick, int button);
void handle_joy_dpad(int joystick, int dpad, uint8_t state);
void handle_joy_axis(int joystick, int axis, int16_t value);
void handle_joy_added(int joystick);
void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay);
void handle_mousedown(int mouse, int button);
void handle_mouseup(int mouse, int button);

void bindings_release_capture(void);
void bindings_reacquire_capture(void);
void set_content_binding_state(uint8_t enabled);

#endif //BINDINGS_H_