view gen.c @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents a7774fc2de4b
children
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#include <stdio.h>
#include <stdlib.h>
#include "gen.h"
#include "mem.h"
#include "util.h"

void init_code_info(code_info *code)
{
	size_t size = CODE_ALLOC_SIZE;
	code->cur = alloc_code(&size);
	if (!code->cur) {
		fatal_error("Failed to allocate memory for generated code\n");
	}
	code->last = code->cur + size/sizeof(code_word) - RESERVE_WORDS;
	code->stack_off = 0;
}