view menu.h @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 9a3e003bdcb3
children
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/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef MENU_H_
#define MENU_H_
typedef struct {
	char     *curpath;
	uint16_t latch;
	uint16_t state;
	uint8_t  external_game_load;
} menu_context;


uint16_t menu_read_w(uint32_t address, void * context);
void * menu_write_w(uint32_t address, void * context, uint16_t value);

#endif // MENU_H_