view nuklear_ui/font_mac.m @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 18ffa9caa00c
children
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#import <AppKit/AppKit.h>
#include <stddef.h>
#include "../paths.h"
#include "../util.h"
#include "sfnt.h"

static sfnt_table *find_font_in_dir(char *path, char *prefix, const char *ps_name)
{
	size_t num_entries;
	dir_entry *entries = get_dir_list(path, &num_entries);
	size_t prefix_len = prefix ? strlen(prefix) : 0;
	sfnt_table *selected = NULL;
	for (size_t i = 0; i < num_entries && !selected; i++)
	{
		char *ext = path_extension(entries[i].name);
		if (!ext || (strcasecmp(ext, "ttf") && strcasecmp(ext, "ttc") && strcasecmp(ext, "dfont"))) {
			//not a truetype font, ignore
			printf("Skipping %s because of its extension\n", entries[i].name);
			free(ext);
			continue;
		}
		free(ext);
		if (!prefix || !strncasecmp(entries[i].name, prefix, prefix_len)) {
			char *full_path = path_append(path, entries[i].name);
			FILE *f = fopen(full_path, "rb");
			if (f)
			{
				long font_size = file_size(f);
				uint8_t *blob = malloc(font_size);
				if (font_size == fread(blob, 1, font_size, f))
				{
					sfnt_container *sfnt = load_sfnt(blob, font_size);
					if (sfnt) {
						printf("Examining font file %s\n", entries[i].name);
						for (uint8_t j = 0; j < sfnt->num_fonts && !selected; j++)
						{
							char *cur_ps = sfnt_name(sfnt->tables + j, SFNT_POSTSCRIPT);
							printf("\t%s\n", cur_ps);
							if (!strcmp(cur_ps, ps_name)) {
								selected = sfnt->tables + j;
							}
							free(cur_ps);
						}
					} else {
						printf("Failed to load %s as sfnt containern\n", entries[i].name);
						free(blob);
					}
				} else {
					free(blob);
				}
				fclose(f);
			}
			free(full_path);
		}
	}
	return selected;
}

static sfnt_table *find_font_by_ps_name(const char*ps_name, uint8_t exhaustive)
{
	const unsigned char *prefix_start = (const unsigned char *)ps_name;
	while(*prefix_start && (
		*prefix_start < '0' || 
		(*prefix_start > 'z' && *prefix_start <= 0x80) || 
		(*prefix_start > 'Z' && *prefix_start < 'a') || 
		(*prefix_start > '9' && *prefix_start < 'A')
	))
	{
		prefix_start++;
	}
	if (!*prefix_start) {
		//Didn't find a suitable starting character, just start from the beginning
		prefix_start = (const unsigned char *)ps_name;
	}
	const unsigned char *prefix_end = (const unsigned char *)prefix_start + 1;
	while (*prefix_end && *prefix_end >= 'a')
	{
		prefix_end++;
	}
	char *prefix = malloc(prefix_end - prefix_start + 1);
	memcpy(prefix, prefix_start, prefix_end - prefix_start);
	prefix[prefix_end-prefix_start] = 0;
	//check /Library/Fonts first
	sfnt_table *selected = find_font_in_dir("/Library/Fonts", (char *)prefix, ps_name);
	if (!selected) {
		selected = find_font_in_dir("/System/Library/Fonts", (char *)prefix, ps_name);
	}
	if (exhaustive) {
		if (!selected) {
			puts("Check using prefix failed, exhaustively checking fonts");
			selected = find_font_in_dir("/Library/Fonts", NULL, ps_name);
		}
		if (!selected) {
			selected = find_font_in_dir("/System/Library/Fonts", NULL, ps_name);
		}
	}
	free(prefix);
	return selected;
}

uint8_t *default_font(uint32_t *size_out)
{
	NSFont *sys = [NSFont systemFontOfSize:0];
	NSString *name = [sys fontName];
	sfnt_table *selected = find_font_by_ps_name([name UTF8String], 1);
	if (!selected) {
		selected = find_font_by_ps_name(".HelveticaNeueDeskInterface-Regular", 0);
	}
	if (!selected) {
		selected = find_font_by_ps_name(".LucidaGrandeUI", 0);
	}
	
	if (!selected) {
		fatal_error("Failed to find system font %s\n", [name UTF8String]);
	}
	return sfnt_flatten(selected, size_out);
}