view runtime_win.S @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 80a67be1770b
children
line wrap: on
line source



invalid_msg:
	.asciz "Invalid instruction at %X\n"

	.global _m68k_invalid
_m68k_invalid:
	push %ecx
	push invalid_msg
	xor %eax, %eax
	call _printf
	push $1
	call _exit

	.global _bcd_add
_bcd_add:
	xchg %eax, %edi

	mov %cl, %ch
	mov %al, %ah
	and $0xF, %ch
	and $0xF, %ah
	and $0xF0, %cl
	and $0xF0, %al
	add %ah, %ch
	cmp $10, %ch
	jb no_adjust
	add $6, %ch
no_adjust:
	add %ch, %al
	add %al, %cl
	mov $0, %ch
	jc def_adjust
	cmp $0xA0, %cl
	jb no_adjust_h
def_adjust:
	add $0x60, %cl
	mov $1, %ch
no_adjust_h:

	mov %edi, %eax
	ret

	.global _bcd_sub
_bcd_sub:
	xchg %eax, %edi

	mov %cl, %ch
	mov %al, %ah
	and $0xF, %ch
	and $0xF, %ah
	and $0xF0, %cl
	and $0xF0, %al
	sub %ah, %ch
	cmp $10, %ch
	jb no_adjusts
	sub $6, %ch
no_adjusts:
	add %ch, %cl
	sub %al, %cl
	mov $0, %ch
	jc def_adjusts
	cmp $0xA0, %cl
	jb no_adjust_hs
def_adjusts:
	sub $0x60, %cl
	mov $1, %ch
no_adjust_hs:

	mov %edi, %eax
	ret