view saves.h @ 1863:d60f2d7c02a5

Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author Michael Pavone <pavone@retrodev.com>
date Tue, 14 May 2019 23:20:35 -0700
parents 319d90025d50
children c3c62dbf1ceb
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#ifndef SAVES_H_
#define SAVES_H_

#include <time.h>
#include <stdint.h>
#include "system.h"

#define QUICK_SAVE_SLOT 10
#define SERIALIZE_SLOT 11

typedef struct {
	char   *desc;
	time_t modification_time;
} save_slot_info;

char *get_slot_name(system_header *system, uint32_t slot_index, char *ext);
save_slot_info *get_slot_info(system_header *system, uint32_t *num_out);
void free_slot_info(save_slot_info *slots);

#endif //SAVES_H_