Mercurial > repos > blastem
view sms.h @ 1863:d60f2d7c02a5
Differentiate between the full Sega mapper and the SRAM only one. Fixes crash on save state load for Phantasy Star IV and other games that use the same mapper
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 14 May 2019 23:20:35 -0700 |
parents | d6d4c006a7b3 |
children | 8fe162bdb038 9a8dd4ba2753 |
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#ifndef SMS_H_ #define SMS_H_ #include "system.h" #include "vdp.h" #include "psg.h" #ifdef NEW_CORE #include "z80.h" #else #include "z80_to_x86.h" #endif #include "io.h" #define SMS_RAM_SIZE (8*1024) #define SMS_CART_RAM_SIZE (32*1024) typedef struct { system_header header; z80_context *z80; vdp_context *vdp; psg_context *psg; sega_io io; uint8_t *rom; uint32_t rom_size; uint32_t master_clock; uint32_t normal_clock; uint8_t should_return; uint8_t ram[SMS_RAM_SIZE]; uint8_t bank_regs[4]; uint8_t cart_ram[SMS_CART_RAM_SIZE]; } sms_context; sms_context *alloc_configure_sms(system_media *media, uint32_t opts, uint8_t force_region); #endif //SMS_H_