Mercurial > repos > blastem
view blastem.c @ 2648:e16f567be36c
Fix lsl/lsr/asl/asr with memory operand
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 01 Mar 2025 17:23:43 -0800 |
parents | c30e5548154f |
children | 99297d5f4c5d |
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/* Copyright 2013-2016 Michael Pavone This file is part of BlastEm. BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #include "system.h" #include "68kinst.h" #include "mem.h" #include "vdp.h" #include "render.h" #include "genesis.h" #include "gdb_remote.h" #include "gst.h" #include "util.h" #include "paths.h" #include "romdb.h" #include "terminal.h" #include "arena.h" #include "config.h" #include "bindings.h" #include "menu.h" #include "zip.h" #include "cdimage.h" #include "event_log.h" #ifndef DISABLE_NUKLEAR #include "nuklear_ui/blastem_nuklear.h" #endif #ifdef __EMSCRIPTEN__ #include <emscripten.h> #include "render_audio.h" #endif #include "version.inc" #ifdef __ANDROID__ #define FULLSCREEN_DEFAULT 1 #else #define FULLSCREEN_DEFAULT 0 #endif int headless = 0; int exit_after = 0; int z80_enabled = 1; int frame_limit = 0; uint8_t use_native_states = 1; tern_node * config; int break_on_sync = 0; char *save_state_path; char * save_filename; system_header *current_system; system_header *menu_system; system_header *game_system; void persist_save() { if (!game_system || !game_system->persist_save) { return; } game_system->persist_save(game_system); } char *title; void update_title(char *rom_name) { if (title) { free(title); title = NULL; } title = alloc_concat(rom_name, " - BlastEm"); render_update_caption(title); } static char *get_save_dir(system_media *media) { char *savedir_template = tern_find_path(config, "ui\0save_path\0", TVAL_PTR).ptrval; if (!savedir_template) { savedir_template = "$USERDATA/blastem/$ROMNAME"; } tern_node *vars = tern_insert_ptr(NULL, "ROMNAME", media->name); vars = tern_insert_ptr(vars, "ROMDIR", media->dir); vars = tern_insert_ptr(vars, "HOME", get_home_dir()); vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir()); vars = tern_insert_ptr(vars, "USERDATA", (char *)get_userdata_dir()); char *save_dir = replace_vars(savedir_template, vars, 1); tern_free(vars); if (!ensure_dir_exists(save_dir)) { warning("Failed to create save directory %s\n", save_dir); } return save_dir; } const char *get_save_fname(uint8_t save_type) { switch(save_type) { case SAVE_I2C: return "save.eeprom"; case SAVE_NOR: return "save.nor"; case SAVE_HBPT: return "save.hbpt"; default: return "save.sram"; } } void setup_saves(system_media *media, system_header *context) { if (!context->load_save) { // system doesn't support saves return; } static uint8_t persist_save_registered; rom_info *info = &context->info; char *save_dir = get_save_dir(info->is_save_lock_on ? media->chain : media); char const *parts[] = {save_dir, PATH_SEP, get_save_fname(info->save_type)}; free(save_filename); save_filename = alloc_concat_m(3, parts); if (info->is_save_lock_on) { //initial save dir was calculated based on lock-on cartridge because that's where the save device is //save directory used for save states should still be located in the normal place free(save_dir); parts[0] = save_dir = get_save_dir(media); } if (use_native_states || context->type != SYSTEM_GENESIS) { parts[2] = "quicksave.state"; } else { parts[2] = "quicksave.gst"; } free(save_state_path); save_state_path = alloc_concat_m(3, parts); context->save_dir = save_dir; if (info->save_type != SAVE_NONE || context->type == SYSTEM_SEGACD || (context->type == SYSTEM_GENESIS && info->wants_cd) ) { context->load_save(context); if (!persist_save_registered) { atexit(persist_save); persist_save_registered = 1; } } } static uint8_t menu; static uint8_t use_nuklear; #ifdef __EMSCRIPTEN__ void handle_frame_presented(void) { if (current_system) { current_system->request_exit(current_system); } } void browser_main_loop(void) { static uint8_t system_started; #ifndef DISABLE_NUKLEAR static uint8_t was_menu; if (use_nuklear) { if (menu && !was_menu) { ui_enter(); } else if (!menu && was_menu) { ui_exit(); } if (menu) { render_update_display(); } } #endif if (!current_system && game_system) { current_system = game_system; menu = 0; #ifndef DISABLE_NUKLEAR was_menu = 0; ui_exit(); #endif } if (current_system) { if (system_started && render_is_audio_sync()) { if (all_sources_ready()) { return; } } if (current_system->next_rom) { char *next_rom = current_system->next_rom; current_system->next_rom = NULL; init_system_with_media(next_rom, 0); system_started = 0; menu = 0; current_system = game_system; } else if (!menu) { if (system_started) { current_system->resume_context(current_system); } else { system_started = 1; current_system->start_context(current_system, NULL); } if (current_system->force_release) { menu = 1; } } } } void setup_main_loop(void) { //can't use render_is_audio_sync since we haven't called render_init/render_config_updated yet char *sync = tern_find_path_default(config, "system\0sync_source\0", (tern_val){.ptrval = "audio"}, TVAL_PTR).ptrval; emscripten_cancel_main_loop(); if (!strcmp("video", sync)) { render_set_audio_full_fun(NULL); render_set_frame_presented_fun(handle_frame_presented); emscripten_set_main_loop(browser_main_loop, 0, 0); } else { render_set_frame_presented_fun(NULL); render_set_audio_full_fun(handle_frame_presented); emscripten_set_main_loop(browser_main_loop, 1, 0); //dummy fps value, will be overridden by a call to emscripten_set_main_loop_timing } } #endif void apply_updated_config(void) { #ifdef __EMSCRIPTEN__ setup_main_loop(); #endif render_config_updated(); set_bindings(); update_pad_bindings(); if (current_system && current_system->config_updated) { current_system->config_updated(current_system); } } static system_media cart, lock_on; static void on_drag_drop(char *filename) { if (current_system) { if (current_system->next_rom) { free(current_system->next_rom); } current_system->next_rom = strdup(filename); system_request_exit(current_system, 1); if (menu_system && menu_system->type == SYSTEM_GENESIS) { genesis_context *gen = (genesis_context *)menu_system; if (gen->extra) { menu_context *menu = gen->extra; menu->external_game_load = 1; } } cart.chain = NULL; } else { init_system_with_media(filename, SYSTEM_UNKNOWN); } #ifndef DISABLE_NUKLEAR if (is_nuklear_active()) { show_play_view(); } #endif } const system_media *current_media(void) { return &cart; } void reload_media(void) { if (!current_system || !cart.orig_path) { return; } if (current_system->next_rom) { free(current_system->next_rom); } current_system->next_rom = cart.orig_path; cart.orig_path = NULL; if (cart.chain) { load_media(cart.chain->orig_path, cart.chain, NULL); } system_request_exit(current_system, 1); } void lockon_media(char *lock_on_path) { free(lock_on.dir); free(lock_on.name); free(lock_on.extension); free(lock_on.orig_path); if (lock_on_path) { if (!current_system || !current_system->lockon_change) { cart.chain = NULL; reload_media(); } cart.chain = &lock_on; load_media(lock_on_path, &lock_on, NULL); if (current_system && current_system->lockon_change) { current_system->lockon_change(current_system, &lock_on); } } else { lock_on.dir = NULL; lock_on.name = NULL; lock_on.extension = NULL; lock_on.orig_path = NULL; cart.chain = NULL; } } static uint32_t opts = 0; static uint8_t force_region = 0; void init_system_with_media(char *path, system_type force_stype) { if (game_system) { if (game_system->persist_save) { game_system->persist_save(game_system); } //swap to game context arena and mark all allocated pages in it free if (current_system == menu_system) { current_system->arena = set_current_arena(game_system->arena); } mark_all_free(); game_system->free_context(game_system); } else if(current_system) { //start a new arena and save old one in suspended system context current_system->arena = start_new_arena(); } free(cart.dir); free(cart.name); free(cart.extension); free(cart.orig_path); system_type stype = SYSTEM_UNKNOWN; if (!(cart.size = load_media(path, &cart, &stype))) { fatal_error("Failed to open %s for reading\n", path); } if (force_stype != SYSTEM_UNKNOWN) { stype = force_stype; } if (stype == SYSTEM_UNKNOWN) { stype = detect_system_type(&cart); } if (stype == SYSTEM_UNKNOWN) { fatal_error("Failed to detect system type for %s\n", path); } //allocate new system context game_system = alloc_config_system(stype, &cart, opts, force_region); if (!game_system) { fatal_error("Failed to configure emulated machine for %s\n", path); } if (menu_system) { menu_system->next_context = game_system; } game_system->next_context = menu_system; setup_saves(&cart, game_system); update_title(game_system->info.name); } char *parse_addr_port(char *arg) { while (*arg && *arg != ':') { ++arg; } if (!*arg) { return NULL; } char *end; int port = strtol(arg + 1, &end, 10); if (port && !*end) { *arg = 0; return arg + 1; } return NULL; } int main(int argc, char ** argv) { set_exe_str(argv[0]); config = load_config(); int width = -1; int height = -1; int debug = 0; int loaded = 0; system_type stype = SYSTEM_UNKNOWN, force_stype = SYSTEM_UNKNOWN; char * romfname = NULL; char * statefile = NULL; char *reader_addr = NULL, *reader_port = NULL; event_reader reader = {0}; debugger_type dtype = DEBUGGER_NATIVE; uint8_t start_in_debugger = 0; uint8_t fullscreen = FULLSCREEN_DEFAULT, use_gl = 1; uint8_t debug_target = 0; char *port; for (int i = 1; i < argc; i++) { if (argv[i][0] == '-') { switch(argv[i][1]) { case 'b': i++; if (i >= argc) { fatal_error("-b must be followed by a frame count\n"); } headless = 1; exit_after = atoi(argv[i]); break; case 'd': start_in_debugger = 1; //allow debugging the menu if (argv[i][2] == 'm') { debug_target = 1; } break; case 'D': gdb_remote_init(); dtype = DEBUGGER_GDB; start_in_debugger = 1; break; case 'e': i++; if (i >= argc) { fatal_error("-e must be followed by a file name\n"); } port = parse_addr_port(argv[i]); if (port) { event_log_tcp(argv[i], port); } else { event_log_file(argv[i]); } break; case 'f': fullscreen = !fullscreen; break; case 'g': use_gl = 0; break; case 'l': opts |= OPT_ADDRESS_LOG; break; case 'v': info_message("blastem %s\n", BLASTEM_VERSION); return 0; break; case 'n': z80_enabled = 0; break; case 'r': i++; if (i >= argc) { fatal_error("-r must be followed by region (J, U or E)\n"); } force_region = translate_region_char(toupper(argv[i][0])); if (!force_region) { fatal_error("'%c' is not a valid region character for the -r option\n", argv[i][0]); } break; case 'm': i++; if (i >= argc) { fatal_error("-r must be followed by a machine type (sms, gg, sg, sc, gen, pico, copera, jag or media)\n"); } if (!strcmp("sms", argv[i])) { stype = force_stype = SYSTEM_SMS; } else if (!strcmp("gg", argv[i])) { stype = force_stype = SYSTEM_GAME_GEAR; } else if (!strcmp("sg", argv[i])) { stype = force_stype = SYSTEM_SG1000; } else if (!strcmp("sc", argv[i])) { stype = force_stype = SYSTEM_SC3000; } else if (!strcmp("gen", argv[i])) { stype = force_stype = SYSTEM_GENESIS; } else if (!strcmp("pico", argv[i])) { stype = force_stype = SYSTEM_PICO; } else if (!strcmp("copera", argv[i])) { stype = force_stype = SYSTEM_COPERA; } else if (!strcmp("jag", argv[i])) { stype = force_stype = SYSTEM_JAGUAR; } else if (!strcmp("media", argv[i])) { stype = force_stype = SYSTEM_MEDIA_PLAYER; } else { fatal_error("Unrecognized machine type %s\n", argv[i]); } break; case 's': i++; if (i >= argc) { fatal_error("-s must be followed by a savestate filename\n"); } statefile = argv[i]; break; case 't': force_no_terminal(); break; case 'y': opts |= YM_OPT_WAVE_LOG; break; case 'o': { i++; if (i >= argc) { fatal_error("-o must be followed by a lock on cartridge filename\n"); } if (!load_media(argv[i], &lock_on, NULL)) { fatal_error("Failed to load lock on cartridge %s\n", argv[i]); } cart.chain = &lock_on; break; } case 'h': info_message( "Usage: blastem [OPTIONS] ROMFILE [WIDTH] [HEIGHT]\n" "Options:\n" " -h Print this help text\n" " -r (J|U|E) Force region to Japan, US or Europe respectively\n" " -m MACHINE Force emulated machine type to MACHINE. Valid values are:\n" " sms - Sega Master System/Mark III\n" " gg - Sega Game Gear\n" " sg - Sega SG-1000\n" " sc - Sega SC-3000\n" " gen - Sega Genesis/Megadrive\n" " pico - Sega Pico\n" " copera - Yamaha Copera\n" " media - Media Player\n" " -f Toggles fullscreen mode\n" " -g Disable OpenGL rendering\n" " -s FILE Load a GST format savestate from FILE\n" " -o FILE Load FILE as a lock-on cartridge\n" " -d Enter debugger on startup\n" " -n Disable Z80\n" " -v Display version number and exit\n" " -l Log 68K code addresses (useful for assemblers)\n" " -y Log individual YM-2612 channels to WAVE files\n" " -e FILE Write hardware event log to FILE\n" ); return 0; default: fatal_error("Unrecognized switch %s\n", argv[i]); } } else if (!loaded) { reader_port = parse_addr_port(argv[i]); if (reader_port) { reader_addr = argv[i]; } else { romfname = strdup(argv[i]); if (!load_media(romfname, &cart, stype == SYSTEM_UNKNOWN ? &stype : NULL)) { fatal_error("Failed to open %s for reading\n", argv[i]); } } loaded = 1; } else if (width < 0) { width = atoi(argv[i]); } else if (height < 0) { height = atoi(argv[i]); } } int def_width = 0, def_height = 0; char *config_width = tern_find_path(config, "video\0width\0", TVAL_PTR).ptrval; if (config_width) { def_width = atoi(config_width); } if (!def_width) { def_width = 640; } char *config_height = tern_find_path(config, "video\0height\0", TVAL_PTR).ptrval; if (config_height) { def_height = atoi(config_height); } if (!def_height) { def_height = -1; } width = width < 1 ? def_width : width; height = height < 1 ? def_height : height; char *config_fullscreen = tern_find_path(config, "video\0fullscreen\0", TVAL_PTR).ptrval; if (config_fullscreen && !strcmp("on", config_fullscreen)) { fullscreen = !fullscreen; } #ifdef __EMSCRIPTEN__ config = tern_insert_path(config, "ui\0initial_path\0", (tern_val){.ptrval = strdup("/roms")}, TVAL_PTR); setup_main_loop(); #endif if (!headless) { if (reader_addr) { render_set_external_sync(1); } render_init(width, height, "BlastEm", fullscreen); render_set_drag_drop_handler(on_drag_drop); } set_bindings(); menu = !loaded; #ifndef DISABLE_NUKLEAR use_nuklear = !headless && is_nuklear_available(); #endif if (!loaded && !use_nuklear) { //load menu romfname = tern_find_path(config, "ui\0rom\0", TVAL_PTR).ptrval; if (!romfname) { romfname = "menu.bin"; } romfname = strdup(romfname); if (is_absolute_path(romfname)) { if (!(cart.size = load_media(romfname, &cart, &stype))) { fatal_error("Failed to open UI ROM %s for reading", romfname); } } else { cart.buffer = (uint16_t *)read_bundled_file(romfname, &cart.size); if (!cart.buffer) { fatal_error("Failed to open UI ROM %s for reading", romfname); } uint32_t rom_size = nearest_pow2(cart.size); if (rom_size > cart.size) { cart.buffer = realloc(cart.buffer, rom_size); cart.size = rom_size; } cart.dir = path_dirname(romfname); cart.name = basename_no_extension(romfname); cart.extension = path_extension(romfname); cart.orig_path = romfname; } //force system detection, value on command line is only for games not the menu stype = detect_system_type(&cart); loaded = 1; } char *state_format = tern_find_path(config, "ui\0state_format\0", TVAL_PTR).ptrval; if (state_format && !strcmp(state_format, "gst")) { use_native_states = 0; } else if (state_format && strcmp(state_format, "native")) { warning("%s is not a valid value for the ui.state_format setting. Valid values are gst and native\n", state_format); } if (loaded && !reader_addr) { if (stype == SYSTEM_UNKNOWN) { stype = detect_system_type(&cart); } if (stype == SYSTEM_UNKNOWN) { fatal_error("Failed to detect system type for %s\n", romfname); } current_system = alloc_config_system(stype, &cart, menu ? 0 : opts, force_region); if (!current_system) { fatal_error("Failed to configure emulated machine for %s\n", romfname); } setup_saves(&cart, current_system); update_title(current_system->info.name); if (menu) { menu_system = current_system; } else { game_system = current_system; } } #ifndef DISABLE_NUKLEAR if (use_nuklear) { blastem_nuklear_init(!menu); #ifndef __EMSCRIPTEN__ current_system = game_system; menu = 0; #endif } #endif if (reader_addr) { init_event_reader_tcp(&reader, reader_addr, reader_port); stype = reader_system_type(&reader); if (stype == SYSTEM_UNKNOWN) { fatal_error("Failed to detect system type for %s\n", romfname); } game_system = current_system = alloc_config_player(stype, &reader); //free inflate stream as it was inflateCopied to an internal event reader in the player inflateEnd(&reader.input_stream); setup_saves(&cart, current_system); update_title(current_system->info.name); } current_system->debugger_type = dtype; current_system->enter_debugger = start_in_debugger && menu == debug_target; #ifndef __EMSCRIPTEN__ current_system->start_context(current_system, menu ? NULL : statefile); render_video_loop(); for(;;) { if (current_system->should_exit) { break; } if (current_system->next_rom) { char *next_rom = current_system->next_rom; current_system->next_rom = NULL; init_system_with_media(next_rom, force_stype); menu = 0; current_system = game_system; current_system->debugger_type = dtype; current_system->enter_debugger = start_in_debugger && menu == debug_target; current_system->start_context(current_system, statefile); render_video_loop(); } else if (menu && game_system) { current_system->arena = set_current_arena(game_system->arena); current_system = game_system; menu = 0; current_system->resume_context(current_system); } else if (!menu && (menu_system || use_nuklear)) { if (use_nuklear) { #ifndef DISABLE_NUKLEAR ui_idle_loop(); #endif } else { current_system->arena = set_current_arena(menu_system->arena); current_system = menu_system; menu = 1; } if (!current_system->next_rom) { current_system->resume_context(current_system); render_video_loop(); } } else { break; } } #endif //__EMSCRIPTEN__ return 0; }