view mem_win.c @ 971:e28f365605da

Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
author Michael Pavone <pavone@retrodev.com>
date Thu, 21 Apr 2016 22:08:26 -0700
parents bce97fc0bb8a
children
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/*
 Copyright 2013 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/

#include "mem.h"
#include <windows.h>

void * alloc_code(size_t *size)
{
	*size += PAGE_SIZE - (*size & (PAGE_SIZE - 1));

	return VirtualAlloc(NULL, *size, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
}