view terminal.h @ 971:e28f365605da

Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
author Michael Pavone <pavone@retrodev.com>
date Thu, 21 Apr 2016 22:08:26 -0700
parents 0433fdd9ba66
children
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#ifndef TERMINAL_H_
#define TERMINAL_H_

void init_terminal();
void force_no_terminal();

#define INPUT_PATH "/tmp/blastem_input"
#define OUTPUT_PATH "/tmp/blastem_output"

#endif //TERMINAL_H_