view terminal_win.c @ 971:e28f365605da

Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
author Michael Pavone <pavone@retrodev.com>
date Thu, 21 Apr 2016 22:08:26 -0700
parents 0433fdd9ba66
children
line wrap: on
line source

#include <windows.h>
#include <stdio.h>

static char init_done;

void force_no_terminal()
{
	init_done = 1;
}

void init_terminal()
{
	if (!init_done) {
		AllocConsole();
		freopen("CONIN$", "r", stdin);
		freopen("CONOUT$", "w", stdout);
		freopen("CONOUT$", "w", stderr);
		init_done = 1;
	}
}