view terminal.h @ 1405:ee19270495e8

Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
author Michael Pavone <pavone@retrodev.com>
date Sat, 17 Jun 2017 15:56:07 -0700
parents 0433fdd9ba66
children
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#ifndef TERMINAL_H_
#define TERMINAL_H_

void init_terminal();
void force_no_terminal();

#define INPUT_PATH "/tmp/blastem_input"
#define OUTPUT_PATH "/tmp/blastem_output"

#endif //TERMINAL_H_