Mercurial > repos > blastem
view ppm.h @ 2563:f51d750b4d06
Fix sprite overflow regression in Super Hang-On and other games
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 25 Jan 2025 23:54:13 -0800 |
parents | 5f65a16c23ff |
children | da2e06c42d16 |
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#ifndef PPM_H_ #define PPM_H_ void save_ppm(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch); #endif //PPM_H_