view menu.h @ 1132:fd3b8ac57aca

Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5
author Michael Pavone <pavone@retrodev.com>
date Sun, 01 Jan 2017 01:16:43 -0800
parents 69a6ec208111
children 9a3e003bdcb3
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/*
 Copyright 2015 Michael Pavone
 This file is part of BlastEm.
 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
*/
#ifndef MENU_H_
#define MENU_H_
typedef struct {
	char     *curpath;
	uint16_t latch;
	uint16_t state;
} menu_context;


uint16_t menu_read_w(uint32_t address, void * context);
void * menu_write_w(uint32_t address, void * context, uint16_t value);

#endif // MENU_H_