Mercurial > repos > blastem
view terminal.h @ 1132:fd3b8ac57aca
Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 01 Jan 2017 01:16:43 -0800 |
parents | 0433fdd9ba66 |
children |
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#ifndef TERMINAL_H_ #define TERMINAL_H_ void init_terminal(); void force_no_terminal(); #define INPUT_PATH "/tmp/blastem_input" #define OUTPUT_PATH "/tmp/blastem_output" #endif //TERMINAL_H_