Mercurial > repos > blastem
view render_sdl.h @ 2707:a64c0e1ed6ac default tip
Implement speed control and reset for media player. Fix other bindings that could cause it to crash
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 06 Jul 2025 20:43:37 -0700 |
parents | 46dba737b931 |
children |
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#ifndef RENDER_SDL_H_ #define RENDER_SDL_H_ #include <SDL.h> SDL_Window *render_get_window(uint8_t which); typedef void (*event_handler)(uint8_t which, SDL_Event *); void render_set_event_handler(uint8_t which, event_handler handler); SDL_Joystick *render_get_joystick(int index); SDL_GameController *render_get_controller(int index); int render_find_joystick_index(SDL_JoystickID instanceID); int render_lookup_button(char *name); int render_lookup_axis(char *name); void render_enable_gamepad_events(uint8_t enabled); uint8_t render_are_gamepad_events_enabled(void); #endif //RENDER_SDL_H_