Mercurial > repos > blastem
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Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller codeMon, 08 May 2017 22:31:28 -0700, by Michael Pavone
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Fix sprite rendering in double resolution interlace modeFri, 05 May 2017 23:45:45 -0700, by Michael Pavone