Mercurial > repos > blastem
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Fix awful playback latencin in new netplay implementationFri, 01 May 2020 21:17:21 -0700, by Michael Pavone
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Properly initialize Genesis reset cycle on startup. Fixes crash in GDB remote debugger when stepping past the first two instructionsFri, 01 May 2020 00:54:15 -0700, by Michael Pavone
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Fix some questionable comparisons between 64-bit values and literals that fit in 32-bit integersThu, 30 Apr 2020 23:33:55 -0700, by Michael Pavone
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Remove usage of GCC pointer arithmetic on void * extensionThu, 30 Apr 2020 23:30:22 -0700, by Michael Pavone
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Add missing file from new 68K coreThu, 30 Apr 2020 23:21:23 -0700, by Michael Pavone
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Fix non-Windows build break from Windows compat changesThu, 30 Apr 2020 23:18:50 -0700, by Michael Pavone
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Get WIP net play code compiling on Windows and cleanup some unistd.h includesThu, 30 Apr 2020 23:15:50 -0700, by Michael Pavone
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Fix short event format decode bugWed, 29 Apr 2020 23:53:39 -0700, by Michael Pavone
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Add missing netplay files and add in support for sending gamepad commands back to hostWed, 29 Apr 2020 23:42:16 -0700, by Michael Pavone
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WIP netplay supportWed, 29 Apr 2020 01:00:57 -0700, by Michael Pavone
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Fix addrinfo leak in GDB remote debug supportWed, 29 Apr 2020 01:00:15 -0700, by Michael Pavone
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Fix vgmplay targetSun, 26 Apr 2020 14:56:44 -0700, by Michael Pavone
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Kill the stateview target as it is not very useful these days and breaks a lotSun, 26 Apr 2020 14:54:00 -0700, by Michael Pavone
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Fix instruction timing for addq.w #i, (ay) in dynarecSat, 25 Apr 2020 18:10:40 -0700, by Michael Pavone
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Implement 68K or and sub instructions in new coreFri, 24 Apr 2020 09:23:43 -0700, by Michael Pavone