Mercurial > repos > blastem
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Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.Sat, 30 Apr 2016 08:37:55 -0700, by Michael Pavone
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Added code to display Next and Prev buttons on file listing screens to menuThu, 28 Apr 2016 20:20:29 -0700, by Michael Pavone
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Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to workThu, 28 Apr 2016 19:20:31 -0700, by Michael Pavone
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Implemented A line and F line traps.Thu, 28 Apr 2016 09:00:42 -0700, by Michael Pavone
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Properly emulate machine freeze when reading from VDP while configured for writesWed, 27 Apr 2016 23:57:00 -0700, by Michael Pavone
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Implement privelege violation exceptionsWed, 27 Apr 2016 23:11:24 -0700, by Michael Pavone
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Implemented IR and undefined bits of info word for address error exception framesWed, 27 Apr 2016 21:39:17 -0700, by Michael Pavone
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Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.Wed, 27 Apr 2016 19:10:50 -0700, by Michael Pavone
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Implement illegal instruction trapTue, 26 Apr 2016 00:07:15 -0700, by Michael Pavone
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Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's FirstSun, 24 Apr 2016 21:23:28 -0700, by Michael Pavone
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FIFO should show as empty during a DMA fill after the initial write is done. BlastEm now gets a perfect score in VDP FIFO TestingSun, 24 Apr 2016 14:30:15 -0700, by Michael Pavone
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Fixes to the DMA busy flag and DMA fill. Now up to 120/122 on VDP FIFO Testing.Sun, 24 Apr 2016 11:53:59 -0700, by Michael Pavone
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Add a trivial get_open_bus_value() function to stateview so it compiles again.Sun, 24 Apr 2016 02:21:40 -0700, by Michael Pavone
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Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO TestingSun, 24 Apr 2016 02:19:48 -0700, by Michael Pavone
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Implemented VDP read prefetch and made DMA copy not use the FIFO any more. Now up to 114 out of 122 passing on VDP FIFO Test ROMSun, 24 Apr 2016 01:24:38 -0700, by Michael Pavone
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Fix order of writes for move.l with a predec destinationSun, 24 Apr 2016 00:22:38 -0700, by Michael Pavone
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Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware breakSat, 23 Apr 2016 18:14:01 -0700, by Michael Pavone
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Inclue menu.bin in release directories. Added a Windows RC file and iconSat, 23 Apr 2016 17:34:01 -0700, by Michael Pavone
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Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.Sat, 23 Apr 2016 12:43:23 -0700, by Michael Pavone
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Fixed loading of SMD format ROMsSat, 23 Apr 2016 01:08:43 -0700, by Michael Pavone
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FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimesFri, 22 Apr 2016 19:18:15 -0700, by Michael Pavone
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Get mouse working in save state slot selection menuFri, 22 Apr 2016 09:20:01 -0700, by Michael Pavone
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Implement Windows versions of recently added functions in util.c and get the Windows build working againThu, 21 Apr 2016 23:46:33 -0700, by Michael Pavone
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Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the gameThu, 21 Apr 2016 22:08:26 -0700, by Michael Pavone
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Got mouse working right in main and about menusThu, 21 Apr 2016 18:48:15 -0700, by Michael Pavone
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Added tag v0.3.1 for changeset c9ed929ee984Thu, 21 Apr 2016 08:55:54 -0700, by Michael Pavone
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Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM savesThu, 21 Apr 2016 00:12:02 -0700, by Michael Pavone
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Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.Wed, 20 Apr 2016 23:19:13 -0700, by Michael Pavone
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Fix crash bug in Z80 debugger introduced with stack alignment changesWed, 20 Apr 2016 23:00:37 -0700, by Michael Pavone
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Implemented linear resampling and low pass filter for the YM2612Wed, 20 Apr 2016 09:18:58 -0700, by Michael Pavone
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Fix PSG linear resampling and implement a low pass filterWed, 20 Apr 2016 00:18:01 -0700, by Michael Pavone
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Not so successful attempt at improved PSG resamplingTue, 19 Apr 2016 00:38:44 -0700, by Michael Pavone
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Fixed loading save states from menuMon, 18 Apr 2016 19:26:47 -0700, by Michael Pavone
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Save State menu option is now fully functional. Load state sort of works, but is mostly broken.Sun, 17 Apr 2016 23:50:41 -0700, by Michael Pavone
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Get cursor behaving properly in save state slot listSun, 17 Apr 2016 20:31:22 -0700, by Michael Pavone
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Get stateview building againSat, 16 Apr 2016 13:28:43 -0700, by Michael Pavone
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Get slot list displaying in "Save State" and "Load State" menu itemsSat, 16 Apr 2016 13:07:03 -0700, by Michael Pavone
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Save state menu WIPFri, 15 Apr 2016 23:57:50 -0700, by Michael Pavone
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Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.Fri, 15 Apr 2016 20:39:26 -0700, by Michael Pavone
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Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)Fri, 15 Apr 2016 18:29:39 -0700, by Michael Pavone
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Implement "Resume" button in pause menuTue, 12 Apr 2016 22:50:31 -0700, by Michael Pavone
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Remove the int number argument to vdp_int_ack since it is no longer usedTue, 12 Apr 2016 21:38:24 -0700, by Michael Pavone
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Fix VDP interrupt ack. Big thanks to Eke-Eke or whoever left that helpful comment in Genesis Plus GX. Fixes Fatal RewindTue, 12 Apr 2016 08:35:44 -0700, by Michael Pavone
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MergeMon, 11 Apr 2016 20:56:54 -0700, by Michael Pavone
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Initial work on pause menuMon, 11 Apr 2016 20:56:48 -0700, by Michael Pavone
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Make Exit option in menu workSat, 19 Mar 2016 17:53:50 -0700, by Michael Pavone
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Allow changing the 68K clock divider in the config fileSun, 10 Apr 2016 22:22:36 -0700, by Michael Pavone
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Allow specification of named labels as command line arguments to the 68K disassemblerSun, 10 Apr 2016 22:22:01 -0700, by Michael Pavone
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Get "Load ROM" menu option working correctlySat, 19 Mar 2016 17:40:17 -0700, by Michael Pavone
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Working about menuMon, 14 Mar 2016 09:39:27 -0700, by Michael Pavone
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Handle up down buttons when in a menuSat, 12 Mar 2016 14:24:43 -0800, by Michael Pavone
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Adjust arrow X positions in menuWed, 09 Mar 2016 21:46:31 -0800, by Michael Pavone
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Draw button labelsWed, 09 Mar 2016 08:14:05 -0800, by Michael Pavone
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WIP buttons in menu ROMMon, 07 Mar 2016 19:26:23 -0800, by Michael Pavone
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Fix saving of SRAM/EEPROM when switching games in menuThu, 25 Feb 2016 23:39:14 -0800, by Michael Pavone
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Fix filename used for SRAM/EEPROM when loading a game from the menuThu, 25 Feb 2016 23:08:50 -0800, by Michael Pavone
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Accept address on 128-byte EEPROMs on both read and writeWed, 24 Feb 2016 19:24:13 -0800, by Michael Pavone
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Added reasonable handling of joystick hotplugTue, 23 Feb 2016 21:17:56 -0800, by Michael Pavone
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Fix register to operator mapping for channel 3 special mode and actually get it right this timeSat, 20 Feb 2016 01:11:18 -0800, by Michael Pavone
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Remove phase increment caching. Fix LFO phase modulation calculationThu, 18 Feb 2016 21:28:33 -0800, by Michael Pavone
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Add strerror output to menu dir open failure messageWed, 17 Feb 2016 22:58:07 -0800, by Michael Pavone
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Log errors opening directories in the menu codeWed, 17 Feb 2016 22:42:18 -0800, by Michael Pavone
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Comment out button test code in menuTue, 16 Feb 2016 22:43:24 -0800, by Michael Pavone