Mercurial > repos > blastem
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Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware breakSat, 23 Apr 2016 18:14:01 -0700, by Michael Pavone
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Inclue menu.bin in release directories. Added a Windows RC file and iconSat, 23 Apr 2016 17:34:01 -0700, by Michael Pavone
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Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.Sat, 23 Apr 2016 12:43:23 -0700, by Michael Pavone
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Fixed loading of SMD format ROMsSat, 23 Apr 2016 01:08:43 -0700, by Michael Pavone
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FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimesFri, 22 Apr 2016 19:18:15 -0700, by Michael Pavone
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Get mouse working in save state slot selection menuFri, 22 Apr 2016 09:20:01 -0700, by Michael Pavone
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Implement Windows versions of recently added functions in util.c and get the Windows build working againThu, 21 Apr 2016 23:46:33 -0700, by Michael Pavone
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Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the gameThu, 21 Apr 2016 22:08:26 -0700, by Michael Pavone
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Got mouse working right in main and about menusThu, 21 Apr 2016 18:48:15 -0700, by Michael Pavone
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Added tag v0.3.1 for changeset c9ed929ee984Thu, 21 Apr 2016 08:55:54 -0700, by Michael Pavone
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Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM savesThu, 21 Apr 2016 00:12:02 -0700, by Michael Pavone
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Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.Wed, 20 Apr 2016 23:19:13 -0700, by Michael Pavone
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Fix crash bug in Z80 debugger introduced with stack alignment changesWed, 20 Apr 2016 23:00:37 -0700, by Michael Pavone
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Implemented linear resampling and low pass filter for the YM2612Wed, 20 Apr 2016 09:18:58 -0700, by Michael Pavone