Mercurial > repos > blastem
graph
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Preserve WAVE logging FILE * across YM2612 device resetFri, 28 Dec 2018 12:08:43 -0800, by Michael Pavone
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Small optimization to render_mapThu, 27 Dec 2018 10:40:24 -0800, by Michael Pavone
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Optimized render_map_output a bitThu, 27 Dec 2018 09:23:51 -0800, by Michael Pavone
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Fix headless modeTue, 25 Dec 2018 11:40:00 -0800, by Michael Pavone
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Re-order IO device type enum so "None" is selected when no device is specified for a portMon, 24 Dec 2018 11:11:24 -0800, by Michael Pavone
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Allow closing VDP debug windows with the close button in the window title barTue, 18 Dec 2018 19:58:00 -0800, by Michael Pavone
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Update binding UI for non-standard controller layoutsSat, 15 Dec 2018 13:06:47 -0800, by Michael Pavone
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Added PS4 6-button fighting pad image and cleaned up controller image handling codeFri, 14 Dec 2018 19:24:51 -0800, by Michael Pavone
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Added code for actually saving new controller bindings to an appropriate key in the config fileFri, 30 Nov 2018 00:35:05 -0800, by Michael Pavone
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Populate layer debug buffer during inactive displayTue, 20 Nov 2018 01:10:03 -0800, by Michael Pavone
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Removed old VDP debug functionalityMon, 19 Nov 2018 19:26:57 -0800, by Michael Pavone
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Implemented support for toggling off a debug viewMon, 19 Nov 2018 19:10:16 -0800, by Michael Pavone
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Basic version of layer compositing debug view in a separate windowMon, 19 Nov 2018 09:52:07 -0800, by Michael Pavone
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Small cleanup of vdp_context struct layout and removal of separately allocated buffersFri, 16 Nov 2018 19:56:24 -0800, by Michael Pavone
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Implemented left column blank register bit in mode 5Thu, 15 Nov 2018 22:21:09 -0800, by Michael Pavone
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Initial stab at CRAM debug in a detached windowWed, 14 Nov 2018 22:16:35 -0800, by Michael Pavone
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Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write orderSun, 11 Nov 2018 22:39:29 -0800, by Michael Pavone
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Fix edge case in DRC audio pathSat, 10 Nov 2018 15:27:39 -0800, by Michael Pavone
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Added VRAM debug windowFri, 09 Nov 2018 20:16:09 -0800, by Michael Pavone
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Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windowsFri, 09 Nov 2018 09:26:07 -0800, by Michael Pavone
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Fix order bytes of a word are written into VRAM from the FIFO. Fixes ticket 36, the graphical glitch in Road Rash 3Mon, 05 Nov 2018 00:30:44 -0800, by Michael Pavone
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WIP new VDP plane debug view and support for detached VDP debug views generallySun, 04 Nov 2018 22:51:50 -0800, by Michael Pavone
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Added a 68K debugger command for setting a registerSun, 04 Nov 2018 11:45:41 -0800, by Michael Pavone
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Forcefully update the display when entering the 68K debugger so you can see it update in realtime as you step through the codeThu, 01 Nov 2018 20:14:56 -0700, by Michael Pavone
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Avoid changing VDP status flags when executing debugger commandsWed, 31 Oct 2018 21:58:59 -0700, by Michael Pavone
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Fix cycle count for shift/rotate instructions with a static shift ammountWed, 31 Oct 2018 21:58:09 -0700, by Michael Pavone
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Add new view for selecting a new binding for a gamepad buttonFri, 26 Oct 2018 23:11:37 -0700, by Michael Pavone
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Show user friendly names for binding options in controller bind configFri, 26 Oct 2018 08:38:11 -0700, by Michael Pavone
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Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UIThu, 25 Oct 2018 19:12:40 -0700, by Michael Pavone
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Pull current controller config in binding UI from whatever the actual binding code would end up usingWed, 24 Oct 2018 21:10:12 -0700, by Michael Pavone
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Added some SVP register arrays for PMC stuffTue, 09 Oct 2018 09:29:28 -0700, by Michael Pavone
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Implement program ROM readsSat, 06 Oct 2018 17:33:15 -0700, by Michael Pavone
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Add the ability for a CPU definition to reference arbitrary C includes and use it to add a placeholder definition of svp_read_16Thu, 04 Oct 2018 19:12:56 -0700, by Michael Pavone
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Clean up warnings from -1 caseMon, 01 Oct 2018 19:16:54 -0700, by Michael Pavone
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Getting SVP core closer to compilingMon, 01 Oct 2018 19:11:17 -0700, by Michael Pavone
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Add missing end in svp_ram_read. Fix alu_ram_indirectTue, 25 Sep 2018 09:36:00 -0700, by Michael Pavone
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Fix implementation cmp+condition version of if in CPU DSLTue, 25 Sep 2018 09:33:46 -0700, by Michael Pavone
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Support immediate operands for ld and alu ops in SVP. Support double indirect and immediate address modes for alu ops. Fixed DSL issues revealed by those changesMon, 24 Sep 2018 19:09:16 -0700, by Michael Pavone
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Did some cleanup of SVP code using the newly more powerful DSL if block and fixed some issues in the DSL implementation that cropped up as a resultFri, 21 Sep 2018 09:26:12 -0700, by Michael Pavone
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Initial commit of CPU DSL and a WIP SVP implementation written in that DSLTue, 18 Sep 2018 09:06:42 -0700, by Michael Pavone
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Remove stray / in jcart.cTue, 14 Aug 2018 08:29:27 -0700, by Michael Pavone
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Added ROM DB entry for Squirrel King as it has a flip flop or some type of RAM at $400000 as a copy protection measureTue, 14 Aug 2018 00:22:10 -0700, by Michael Pavone
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Added J-Cart supportTue, 14 Aug 2018 00:07:21 -0700, by Michael Pavone
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Added PS4 controller image. Added code to use PS4 image for Playstation controllersFri, 10 Aug 2018 19:10:20 -0700, by Michael Pavone
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Fix a couple of default targetsThu, 02 Aug 2018 19:06:57 -0700, by Michael Pavone
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Show current config value for controller butotn and axis mappingsThu, 02 Aug 2018 19:05:48 -0700, by Michael Pavone
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Bump up pause between mapping inputsTue, 31 Jul 2018 23:21:25 -0700, by Michael Pavone
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Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller nameTue, 31 Jul 2018 23:19:39 -0700, by Michael Pavone
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Read extral SDL2 mappings on startup from controller_types.cfgTue, 31 Jul 2018 23:08:52 -0700, by Michael Pavone
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Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UITue, 31 Jul 2018 22:19:56 -0700, by Michael Pavone
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SDL2 mapping UI now handles axesTue, 31 Jul 2018 09:07:23 -0700, by Michael Pavone
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WIP UI for creating an SDL2 mapping for controllers that don't have oneMon, 30 Jul 2018 09:38:01 -0700, by Michael Pavone
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Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify detailsFri, 27 Jul 2018 22:40:56 -0700, by Michael Pavone
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Made controller binding page more resolution independent. Added binding boxes for all buttons/axesWed, 25 Jul 2018 09:38:40 -0700, by Michael Pavone
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Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_labelWed, 25 Jul 2018 09:35:46 -0700, by Michael Pavone
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Update controller config when changed in UI without restartFri, 06 Jul 2018 17:39:59 -0700, by Michael Pavone
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Fix some issues identified by cppcheckFri, 29 Jun 2018 09:33:23 -0700, by Michael Pavone
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Fix a number of other memory errors (mostly leaks again) identified by valgrindThu, 28 Jun 2018 09:27:05 -0700, by Michael Pavone
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Fix some memory errors (mostly leaks) identified by valgrindFri, 22 Jun 2018 23:10:27 -0700, by Michael Pavone
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Fix code for handling switch between sync styles at runtimeFri, 22 Jun 2018 21:11:38 -0700, by Michael Pavone
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Initial attempt at handling switches between sync modes at runtime. Needs workThu, 21 Jun 2018 09:44:34 -0700, by Michael Pavone
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Limit underflow warning spamWed, 20 Jun 2018 22:49:21 -0700, by Michael Pavone
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Fix double free in sync to video modeWed, 20 Jun 2018 09:43:28 -0700, by Michael Pavone
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Fix missing include in bindings.cTue, 19 Jun 2018 23:47:36 -0700, by Michael Pavone
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Fix memory leak in prep_argsMon, 18 Jun 2018 00:50:29 -0700, by Michael Pavone
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Fix cycle counts for BCD instructions, RESET, and MOVE from SRFri, 18 May 2018 19:00:10 -0700, by Michael Pavone
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Fix instruction timing for a number of instructions with only a single operandThu, 17 May 2018 00:43:16 -0700, by Michael Pavone
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Refactor to split device bindings from IO emulation codeSat, 05 May 2018 23:30:40 -0700, by Michael Pavone
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Added null check to reload_mediaWed, 02 May 2018 09:41:05 -0700, by Michael Pavone
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Fix drag and drop when using Nuklear UIWed, 02 May 2018 00:03:22 -0700, by Michael Pavone
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Fix deadlock when changing settings before loading first ROMTue, 01 May 2018 23:55:48 -0700, by Michael Pavone
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Add some basic scaling to rest of UITue, 01 May 2018 20:19:31 -0700, by Michael Pavone
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Basic interface scaling for rest of settings UITue, 01 May 2018 19:27:17 -0700, by Michael Pavone
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Persist config on exit if config has changedTue, 01 May 2018 19:11:37 -0700, by Michael Pavone
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Release capture of mouse and keyboard when entering UITue, 01 May 2018 09:44:44 -0700, by Michael Pavone
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Fix config value set when "Mega Mouse" is selected in settings UIMon, 30 Apr 2018 23:58:24 -0700, by Michael Pavone
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Fix sync to audio optionMon, 30 Apr 2018 23:54:52 -0700, by Michael Pavone
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Only save config file if something has changed. Re-initialize audio and video with new settings if config has changedFri, 27 Apr 2018 20:08:47 -0700, by Michael Pavone
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Scale UI font size based on window size and start basing widget sizes based on font sizeTue, 24 Apr 2018 20:31:18 -0700, by Michael Pavone
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WIP controller binding viewSat, 21 Apr 2018 14:48:01 -0700, by Michael Pavone
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Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreatedThu, 19 Apr 2018 09:44:15 -0700, by Michael Pavone
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Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UIThu, 19 Apr 2018 00:51:10 -0700, by Michael Pavone
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Add sync_source to default.cfg and the Nuklear UITue, 17 Apr 2018 23:05:08 -0700, by Michael Pavone
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Audio DRC seems to be working pretty well now. Removed debug printfsTue, 17 Apr 2018 22:26:39 -0700, by Michael Pavone
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Moved resample rate adjustment to after frame flip rather than in audio callback as it makes more sense there. Needs adjustment to avoid audible pitch changesTue, 17 Apr 2018 00:20:41 -0700, by Michael Pavone
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Audio DRC now sounds good in both NTSC and PAL, just need to adjust constants to minimize latency without leading to dropoutsSat, 14 Apr 2018 23:08:08 -0700, by Michael Pavone
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Mostly working dynamic rate control. Needs some tweaking, especially for PALSat, 14 Apr 2018 00:07:20 -0700, by Michael Pavone
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WIP dynamic rate controlFri, 13 Apr 2018 22:25:50 -0700, by Michael Pavone
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Fix regression in right audio channelWed, 11 Apr 2018 00:17:23 -0700, by Michael Pavone
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Fix timing for Z80 JP cc, nn instructionSun, 08 Apr 2018 12:26:18 -0700, by Michael Pavone
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Added code to fallback to Yosemite or pre-Yosemite system font in case current system font can't be found or is in an unusable format. San Francisco font used on current OS X versions is in a .otf file whih presumably means it has CFF outlines that stb_truetype can't use.Thu, 05 Apr 2018 00:06:19 -0700, by Michael Pavone
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Fix vgmplayMon, 02 Apr 2018 00:58:42 -0700, by Michael Pavone
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Fix Z80 bank access for $800000-$A00000 region for 10M flat mapped ROMsMon, 02 Apr 2018 00:11:43 -0700, by Michael Pavone
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Randomize soft reset timing and fix silly bug that was accidentally clearing IO state on soft resetFri, 30 Mar 2018 22:01:05 -0700, by Michael Pavone
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More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate controlFri, 30 Mar 2018 00:37:08 -0700, by Michael Pavone
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Allow double click to open ROM in file browserThu, 29 Mar 2018 00:40:41 -0700, by Michael Pavone
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Added vsync to video settingsThu, 29 Mar 2018 00:09:50 -0700, by Michael Pavone
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Add support for float32 format audio samplesWed, 28 Mar 2018 23:56:38 -0700, by Michael Pavone
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Small cleanup to audio interface between emulation code and renderer backendWed, 28 Mar 2018 23:36:08 -0700, by Michael Pavone
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There will be no 0.5.2 at this pointMon, 26 Mar 2018 23:36:39 -0700, by Michael Pavone
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Allow numpad keys to be mappedMon, 26 Mar 2018 23:07:17 -0700, by Michael Pavone
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Allow MegaWiFi support to be toggled in config file. Defaults to off due to security concernsMon, 26 Mar 2018 22:13:22 -0700, by Michael Pavone
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Remove some debug print stuff from font_win.cMon, 26 Mar 2018 21:39:18 -0700, by Michael Pavone
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Get Windows build working again. MegaWiFi code probably needs more work before it will actually work on Windows, but at least it doesn't break the build nowMon, 26 Mar 2018 21:25:40 -0700, by Michael Pavone
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Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menuMon, 26 Mar 2018 09:49:03 -0700, by Michael Pavone
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Fix use after free in get_extension_listSun, 25 Mar 2018 23:11:17 -0700, by Michael Pavone
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Fix no-default targetsSun, 25 Mar 2018 12:11:41 -0700, by Michael Pavone
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nuklear_ui has been merged to default and is now closed nuklear_uiSun, 25 Mar 2018 12:03:01 -0700, by Michael Pavone
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Merged nuklear_ui into defaultSun, 25 Mar 2018 12:01:49 -0700, by Michael Pavone
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Make sure config directory exists before trying to save config file nuklear_uiSun, 25 Mar 2018 12:00:29 -0700, by Michael Pavone
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Don't try to use GLES specific stuff unless we're actualy on a GLES platform nuklear_uiSun, 25 Mar 2018 10:47:48 -0700, by Michael Pavone
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Added OSX implementation of default_font nuklear_uiSun, 25 Mar 2018 10:30:40 -0700, by Michael Pavone
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Fix memory leak in edge case of font_win nuklear_uiSun, 25 Mar 2018 10:29:40 -0700, by Michael Pavone
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MSG_NOSIGNAL doesn't exist on all platforms nuklear_uiSun, 25 Mar 2018 10:28:08 -0700, by Michael Pavone
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Updated default config to reflect gz/zip/png supportSat, 24 Mar 2018 19:41:47 -0700, by Michael Pavone
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Added png screenshot supportSat, 24 Mar 2018 19:40:51 -0700, by Michael Pavone
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Add support for loading ROMs from zip filesSat, 24 Mar 2018 15:33:44 -0700, by Michael Pavone
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Added support for reading gzipped ROMsFri, 23 Mar 2018 22:30:02 -0700, by Michael Pavone
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Updated fibonacci benchmark code to work with current test harnessFri, 23 Mar 2018 22:23:39 -0700, by Michael Pavone
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Added support for TTC and dfont format true type fonts. More robust font selection on Windows nuklear_uiTue, 06 Mar 2018 21:27:12 -0800, by Michael Pavone
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Fix Windows build, added Windows default_font_path implementation nuklear_uiWed, 07 Feb 2018 00:07:12 -0800, by Michael Pavone
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Fix const correctness for path_extension nuklear_uiTue, 06 Feb 2018 22:44:11 -0800, by Michael Pavone
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More fleshed out keyboard bindings view nuklear_uiMon, 05 Feb 2018 23:39:14 -0800, by Michael Pavone
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Initial work on keyboard binding settings view nuklear_uiFri, 02 Feb 2018 09:24:01 -0800, by Michael Pavone
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Made the NOR flash emulation a bit more flexible, but not yet flexible enough to properly support the flash chip in the MegaWiFi cartWed, 31 Jan 2018 22:05:10 -0800, by Michael Pavone
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Limit received LSD packets to 1440 bytes to match expectations of wflash code. Use MSG_NOSIGNAL to avoid getting killed with SIGPIPEWed, 31 Jan 2018 21:59:08 -0800, by Michael Pavone
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MergeMon, 22 Jan 2018 22:03:55 -0800, by Michael Pavone
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Get enough of MegaWifi implemented so that basic commands from wflash CLI command workMon, 22 Jan 2018 22:02:29 -0800, by Michael Pavone
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Cleanup MegaWiFi command implementationTue, 16 Jan 2018 19:21:37 -0800, by Michael Pavone
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Added support for MegaWiFi command IP_CURRENTTue, 16 Jan 2018 09:31:00 -0800, by Michael Pavone
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Initial work on MegaWiFi supportMon, 15 Jan 2018 09:04:43 -0800, by Michael Pavone
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MergeThu, 04 Jan 2018 21:37:34 -0800, by Michael Pavone
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Fix accidental add to RSP with SZ_D and SZ_PTR. Using SZ_D breakse when the stack is located outside of the 32-bit addressable rangeSun, 31 Dec 2017 14:08:47 -0800, by Michael Pavone
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Fix silly bug in STOP implementation that caused excessive CPU usageWed, 03 Jan 2018 07:09:39 -0800, by Michael Pavone
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More efficient memory access when using MAME interpreters mame_interpSun, 31 Dec 2017 10:03:25 -0800, by Michael Pavone
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Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME mame_interpSat, 30 Dec 2017 18:27:06 -0800, by Michael Pavone
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Super hacky integration of the version of Musashi from MAME mame_interpWed, 27 Dec 2017 13:46:52 -0800, by Michael Pavone
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Enable LTO on certain targets that don't need the full LDFLAGS by splitting out the optimization flags into a separate varSun, 31 Dec 2017 09:53:33 -0800, by Michael Pavone
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Add mapping for gate array registers in main cpu map segacdTue, 19 Dec 2017 00:49:13 -0800, by Michael Pavone
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Added code for initializing a combined Genesis + Sega CD system when a Sega CD ISO is loaded segacdWed, 13 Dec 2017 09:44:41 -0800, by Michael Pavone
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Initial skeleton of Sega CD memory handlers segacdTue, 12 Dec 2017 09:44:33 -0800, by Michael Pavone
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Added RAM init and IO port config to system settings menu nuklear_uiMon, 11 Dec 2017 19:16:44 -0800, by Michael Pavone
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Added dropdowns for default region and savestate format nuklear_uiMon, 11 Dec 2017 09:50:47 -0800, by Michael Pavone
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Update clean target to remove UI object files nuklear_uiThu, 07 Dec 2017 18:59:36 -0800, by Michael Pavone
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Fix GL include issue for 32-bit builds nuklear_uiThu, 07 Dec 2017 18:57:38 -0800, by Michael Pavone
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Move paths.o to CONFIGOBJS since config.c uses path_append now nuklear_uiThu, 07 Dec 2017 18:57:18 -0800, by Michael Pavone
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Fix buffer overrun in video settings menu nuklear_uiMon, 04 Dec 2017 21:38:26 -0800, by Michael Pavone
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Somewhat fleshed out video settings view nuklear_uiFri, 01 Dec 2017 09:22:43 -0800, by Michael Pavone
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Added code to persist config back to a file nuklear_uiWed, 29 Nov 2017 08:41:37 -0800, by Michael Pavone
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Don't crash when keys are pressed before ROM is loaded nuklear_uiSun, 26 Nov 2017 20:19:36 -0800, by Michael Pavone
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Pause game execution when in the new UI pause menu nuklear_uiSun, 26 Nov 2017 19:22:09 -0800, by Michael Pavone
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Sort directory listing in Nuklear UI file browser nuklear_uiSun, 26 Nov 2017 17:33:39 -0800, by Michael Pavone
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Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable nuklear_uiSat, 25 Nov 2017 20:43:20 -0800, by Michael Pavone
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Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled nuklear_uiSat, 25 Nov 2017 14:42:38 -0800, by Michael Pavone
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Fix directory navigation in ROM file chooser in Nuklear UI nuklear_uiSat, 25 Nov 2017 13:57:38 -0800, by Michael Pavone
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Get SMS savestates working in Nuklear UI nuklear_uiSat, 25 Nov 2017 11:31:08 -0800, by Michael Pavone
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Fix genesis save state loading via Nuklear UI, sms probably still needs work nuklear_uiFri, 24 Nov 2017 20:52:40 -0800, by Michael Pavone
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Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI nuklear_uiFri, 24 Nov 2017 12:04:02 -0800, by Michael Pavone
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Pause menu now triggered on ui.exit event nuklear_uiWed, 22 Nov 2017 11:18:36 -0800, by Michael Pavone
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Fix UI rendering in fullscreen and wome initial work on the "pause" menu nuklear_uiWed, 22 Nov 2017 10:54:27 -0800, by Michael Pavone
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Basic support for loading ROMs via Nuklear UI nuklear_uiTue, 21 Nov 2017 23:11:11 -0800, by Michael Pavone
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Moved initial path logic out of menu so it can be shared with new UI nuklear_uiTue, 21 Nov 2017 18:55:33 -0800, by Michael Pavone
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Change load_rom into load_media with some interface changes in preparation for CD support segacdSat, 21 Oct 2017 11:51:24 -0700, by Michael Pavone
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Implemented Z80 IM 2 and attempted correct intack cycle delayThu, 19 Oct 2017 03:21:24 -0700, by Michael Pavone
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Add support for writeable ROM and an entry for Game no Kanzume Otokuyou using that support as it expects the cart area to be writableSat, 14 Oct 2017 05:03:38 -0700, by Michael Pavone
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Attempt at fixing issue reported when compiling with MSVCMon, 09 Oct 2017 07:48:48 -0700, by Michael Pavone
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Added detection of XBAND test ROMs. None seem to actually work with my limited FRED chip implementation thoughMon, 09 Oct 2017 07:42:33 -0700, by Michael Pavone
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Push correct PC onto stack on divide by zero for pc-relative caseWed, 13 Sep 2017 21:13:11 -0700, by Michael Pavone
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Preserve original address when retranslating instructions instead of switching to the lowest aliasWed, 13 Sep 2017 21:06:25 -0700, by Michael Pavone
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Fix unlk for the a7 caseFri, 08 Sep 2017 00:38:22 -0700, by Michael Pavone
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Fix what are hopefully th elast of the 68K instruction decoder bugs revealed by r57shell/realmonster's test ROMFri, 08 Sep 2017 00:38:10 -0700, by Michael Pavone
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More instruction decoder fixesThu, 07 Sep 2017 00:42:28 -0700, by Michael Pavone
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Properly clear trace mode on interrupt or other exception. Fix NBCD with memory destinationWed, 06 Sep 2017 23:10:11 -0700, by Michael Pavone
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Remove unused define in blastem.cWed, 06 Sep 2017 22:16:02 -0700, by Michael Pavone
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Update version number for nightly buildsWed, 06 Sep 2017 22:15:22 -0700, by Michael Pavone
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Fix a bunch of 68K instruction decoder bugs revealed by r57shell/realmonster's test ROMWed, 06 Sep 2017 22:14:51 -0700, by Michael Pavone
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Added tag v0.5.1 for changeset 3d48cb0c28beWed, 30 Aug 2017 01:58:22 -0700, by Michael Pavone
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Updated CHANGELOG for 0.5.1 releaseWed, 30 Aug 2017 01:21:28 -0700, by Michael Pavone
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Fix minor graphical regression in Gunstar HeroesTue, 29 Aug 2017 23:49:57 -0700, by Michael Pavone
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Fix regression in XBAND keyboard support. Fixes ticket:33Tue, 29 Aug 2017 22:48:03 -0700, by Michael Pavone
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Make initial bank register state stored in bank_regs match what is put in to mem_pointers for the sega/SSF2 mapper. Invalidate RAM code ranges on RAM deserializationTue, 29 Aug 2017 19:43:38 -0700, by Michael Pavone
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Fix operator precedence in psg serialize/deserializeTue, 29 Aug 2017 19:42:44 -0700, by Michael Pavone
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Save entirety of fnum register, not just the low 8 bitsTue, 29 Aug 2017 19:42:14 -0700, by Michael Pavone
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Fix savestate path calculation in genesis load_stateTue, 29 Aug 2017 00:36:25 -0700, by Michael Pavone
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Ensure extra_pc is NULL when resuming a save stateTue, 29 Aug 2017 00:30:20 -0700, by Michael Pavone
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Save and restore YM2612 timer control and keyon/off state in native save statesTue, 29 Aug 2017 00:09:35 -0700, by Michael Pavone
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Pass the correct context pointer to write handlers in mapper deserialize functionsMon, 28 Aug 2017 22:41:02 -0700, by Michael Pavone
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Save and restore Z80 bank register in native save statesMon, 28 Aug 2017 22:40:33 -0700, by Michael Pavone
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Save/restore mapper state in native save statesSun, 27 Aug 2017 18:15:00 -0700, by Michael Pavone
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Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21Sat, 26 Aug 2017 11:29:46 -0700, by Michael Pavone
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Update README in anticipation of 0.5.1 releaseFri, 25 Aug 2017 20:12:21 -0700, by Michael Pavone
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Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29Thu, 24 Aug 2017 19:40:53 -0700, by Michael Pavone
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Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save statesThu, 24 Aug 2017 19:28:56 -0700, by Michael Pavone
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Small fix submitted by Anaƫl Seghezzi to his subtle crt shaderThu, 24 Aug 2017 00:02:16 -0700, by Michael Pavone
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Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menuWed, 23 Aug 2017 21:18:17 -0700, by Michael Pavone
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Fix external v counter when normal resolution interlace mode is activeMon, 21 Aug 2017 23:49:56 -0700, by Michael Pavone
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Fix timing of VDP ODD flag toggleMon, 21 Aug 2017 23:08:36 -0700, by Michael Pavone
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Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loadedWed, 16 Aug 2017 21:04:28 -0700, by Michael Pavone
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Added a config file option for remembering the last path in the menuWed, 16 Aug 2017 20:45:51 -0700, by Michael Pavone
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Added save states to SMS emulationWed, 16 Aug 2017 20:06:28 -0700, by Michael Pavone
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Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch positionSun, 13 Aug 2017 22:59:01 -0700, by Michael Pavone
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Update VDP color map when loading a native save stateFri, 11 Aug 2017 18:58:03 -0700, by Michael Pavone
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write_cram_internal takes a CRAM index, not a CRAM addressWed, 09 Aug 2017 23:33:16 -0700, by Michael Pavone
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New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before releaseWed, 09 Aug 2017 23:26:51 -0700, by Michael Pavone
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WIP - New savestate formatSun, 06 Aug 2017 00:06:36 -0700, by Michael Pavone
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Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of nativeFri, 07 Jul 2017 21:44:49 -0700, by Michael Pavone
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Ignore SRAM in cart header if it is in the upper 8MB of the address spaceFri, 07 Jul 2017 21:01:45 -0700, by Michael Pavone
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Fix s(tep) debug command for the case of dbra with an expired counter regThu, 06 Jul 2017 21:51:35 -0700, by Michael Pavone
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Make drag and drop play nice with the menuFri, 30 Jun 2017 18:42:52 -0700, by Michael Pavone
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Change where vscroll is latched in full plane mode. Fixes Top Gear 2Fri, 30 Jun 2017 00:36:18 -0700, by Michael Pavone
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Added ROM DB entry for Super 19-in-1 based on hash reported by SashaMon, 26 Jun 2017 23:40:07 -0700, by Michael Pavone
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Fix DMA from byte-wide SRAMMon, 26 Jun 2017 21:13:17 -0700, by Michael Pavone
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Fix a silly variable shadowing bug in read_wordMon, 26 Jun 2017 21:12:46 -0700, by Michael Pavone
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Add smd extension to default extension filter. Make file extension check case insensitiveMon, 26 Jun 2017 09:38:41 -0700, by Michael Pavone
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Add a file extension filter to the menuSat, 24 Jun 2017 23:37:47 -0700, by Michael Pavone
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Support a couple of bootleg X-in-1 cartsSat, 24 Jun 2017 13:55:54 -0700, by Michael Pavone
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Move Sega mapper implementation out of romdb.cFri, 23 Jun 2017 23:16:44 -0700, by Michael Pavone