Mercurial > repos > blastem
graph
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Added adc instruction to CPU DSLSun, 27 Jan 2019 05:55:08 -0800, by Michael Pavone
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Output tables in order specified by the extra_tables field so the user can deal with dependencies between tablesFri, 25 Jan 2019 14:30:55 -0800, by Michael Pavone
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Fix constant propagation to a non-ephemeral destination in CPU DSLFri, 25 Jan 2019 14:13:46 -0800, by Michael Pavone
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Fixed missing semicolon in coalesceFlagsFri, 25 Jan 2019 13:55:30 -0800, by Michael Pavone
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Added new sext instruction for sign extension to CPU sdlFri, 25 Jan 2019 13:45:58 -0800, by Michael Pavone
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Properly support interlace in libretro buildThu, 24 Jan 2019 19:14:16 -0800, by Michael Pavone
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Fix aspect ratio for H32 gamesWed, 23 Jan 2019 19:25:50 -0800, by Michael Pavone
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Added some Makefile options to build a packaging friendly executableTue, 22 Jan 2019 21:15:38 -0800, by Michael Pavone
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Don't leak a system context when a game is unloadedSun, 20 Jan 2019 22:48:16 -0800, by Mike Pavone
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Implement serialization/deserialization in libretro buildSun, 20 Jan 2019 22:19:58 -0800, by Mike Pavone
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Have a suitable default IO port configuration when nonIO is present from the config file. Fixed off by one in processing gamepad button events in libretro buildSun, 20 Jan 2019 19:52:54 -0800, by Mike Pavone
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Fixed the most glaring issues in libretro buildSun, 20 Jan 2019 16:24:22 -0800, by Mike Pavone
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Hacky WIP libertro implementationSun, 20 Jan 2019 01:03:21 -0800, by Michael Pavone
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Small fix to sync sample calculation in render_sdlSun, 20 Jan 2019 01:02:48 -0800, by Michael Pavone
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Updated version number for 0.6.2 preview nightly buildsFri, 18 Jan 2019 00:10:14 -0800, by Michael Pavone
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Modified audio code to support an arbitrary number of output channels so that things aren't weird if SDL2 picks a number of channels other than what we ask forFri, 18 Jan 2019 00:09:36 -0800, by Michael Pavone
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Add support for SMD format ROMs in ZIP filesThu, 17 Jan 2019 23:55:49 -0800, by Michael Pavone
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Fix SMD ROM supportThu, 17 Jan 2019 19:14:09 -0800, by Michael Pavone
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Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reportingThu, 17 Jan 2019 19:13:59 -0800, by Michael Pavone
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Fixed crash bug that could occur in a narrow window of time when loading a ROMThu, 17 Jan 2019 10:00:24 -0800, by Michael Pavone
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Add code to handle controllers that have their d-pads mapped as buttons or axesWed, 16 Jan 2019 22:03:16 -0800, by Michael Pavone
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Old changes to OLP analyzer script for analyzing Z80 memory requestsFri, 04 Jan 2019 19:13:47 -0800, by Michael Pavone
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Added tag v0.6.1 for changeset 357b4951d9b2Fri, 04 Jan 2019 19:13:23 -0800, by Michael Pavone
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Updated version number and CHANGELOG for possible 0.6.1 release v0.6.1Thu, 03 Jan 2019 23:44:17 -0800, by Michael Pavone
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Moved fake virtual root stuff to get_dir_list from legacy menu so it can be used in new UIThu, 03 Jan 2019 23:30:17 -0800, by Michael Pavone
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Fix Windows implentation of get_config_dir() so config file gets saved to the right place. Fix location for sticky_path file on all platformsThu, 03 Jan 2019 19:30:41 -0800, by Michael Pavone
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Disable most bindings when UI is activeThu, 03 Jan 2019 09:14:49 -0800, by Michael Pavone
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Include controller images in archives produced by build_releaseWed, 02 Jan 2019 09:27:00 -0800, by Michael Pavone
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Added tag v0.6.0 for changeset ef50c9affe6aWed, 02 Jan 2019 09:25:59 -0800, by Michael Pavone
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Updated version number for 0.6.0 releaseMon, 31 Dec 2018 23:13:45 -0800, by Mike Pavone
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Updated CHANGELOGMon, 31 Dec 2018 23:09:14 -0800, by Mike Pavone
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Allow skipping buttons/axes in controller SDL2 mapping UIMon, 31 Dec 2018 22:51:05 -0800, by Mike Pavone
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Added default controller bindings for a number of 6-button style padsSun, 30 Dec 2018 23:32:04 -0800, by Mike Pavone
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Fix binding UI for "6 button right" style controllersSun, 30 Dec 2018 23:21:59 -0800, by Mike Pavone
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Fix crash when passed a filename with no extensionSun, 30 Dec 2018 23:14:00 -0800, by Mike Pavone
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Updated READMESun, 30 Dec 2018 23:05:39 -0800, by Mike Pavone
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Updated special thanksSun, 30 Dec 2018 22:12:34 -0800, by Mike Pavone
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Updated binding UI to reflect new VDP debug optionsSun, 30 Dec 2018 21:36:53 -0800, by Mike Pavone
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Switched default sync source back to audio as the video option is not ready for prime timeopSun, 30 Dec 2018 21:19:26 -0800, by Mike Pavone
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Added support for GLES in addition to desktop GLSun, 30 Dec 2018 21:10:44 -0800, by Mike Pavone
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Allow optimization flag overrides in MakefileSun, 30 Dec 2018 19:40:32 -0800, by Mike Pavone
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Optimize YM operator modulationSun, 30 Dec 2018 18:48:08 -0800, by Mike Pavone
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Fix some rendering bugs introduced in previous VDP optimizationsSun, 30 Dec 2018 14:43:30 -0800, by Michael Pavone
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Preserve WAVE logging FILE * across YM2612 device resetFri, 28 Dec 2018 12:08:43 -0800, by Michael Pavone
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Small optimization to render_mapThu, 27 Dec 2018 10:40:24 -0800, by Michael Pavone
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Optimized render_map_output a bitThu, 27 Dec 2018 09:23:51 -0800, by Michael Pavone
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Fix headless modeTue, 25 Dec 2018 11:40:00 -0800, by Michael Pavone
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Re-order IO device type enum so "None" is selected when no device is specified for a portMon, 24 Dec 2018 11:11:24 -0800, by Michael Pavone
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Allow closing VDP debug windows with the close button in the window title barTue, 18 Dec 2018 19:58:00 -0800, by Michael Pavone
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Update binding UI for non-standard controller layoutsSat, 15 Dec 2018 13:06:47 -0800, by Michael Pavone
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Added PS4 6-button fighting pad image and cleaned up controller image handling codeFri, 14 Dec 2018 19:24:51 -0800, by Michael Pavone