Mercurial > repos > blastem
graph
-
Do a little work towards eventual support for building against SDL3Sun, 02 Feb 2025 19:12:50 -0800, by Michael Pavone
-
Fix sprite zoom in TMS modes for real this timeSun, 02 Feb 2025 18:06:50 -0800, by Michael Pavone
-
DMA fill and copy should not block VDP data or control port writesSun, 02 Feb 2025 00:31:58 -0800, by Michael Pavone
-
mergeSat, 01 Feb 2025 23:22:37 -0800, by Michael Pavone
-
Add sprite "plane" to VDP plane debuggerSat, 01 Feb 2025 23:22:13 -0800, by Michael Pavone
-
Fix libretro buildTue, 28 Jan 2025 23:38:06 -0800, by Michael Pavone
-
Fix minor regression in Overdrive 2Tue, 28 Jan 2025 23:33:43 -0800, by Michael Pavone
-
Fix regression in right border of OD2 Titancade border dissolveMon, 27 Jan 2025 23:46:00 -0800, by Michael Pavone
-
More work on OPL3 emulationSun, 26 Jan 2025 23:32:40 -0800, by Michael Pavone
-
More robust sprite overflow regression fixSun, 26 Jan 2025 01:02:18 -0800, by Michael Pavone
-
Fix sprite overflow regression in Super Hang-On and other gamesSat, 25 Jan 2025 23:54:13 -0800, by Michael Pavone
-
Implement exg, muls and mulu in new 68K coreSat, 25 Jan 2025 21:25:01 -0800, by Michael Pavone
-
Workaround for weird controller mapping bug on WindowsSat, 25 Jan 2025 19:23:37 -0800, by Michael Pavone
-
Fix crash when switching between loading ZIP and non-ZIP ROMsTue, 21 Jan 2025 21:34:19 -0800, by Michael Pavone