Mercurial > repos > blastem
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Initial SC-3000 supportFri, 11 Oct 2024 00:46:53 -0700, by Michael Pavone
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Update PCM cur_ptr to ST when channel is not playing. Fixes sound effects in Final Fight CDMon, 07 Oct 2024 21:38:54 -0700, by Michael Pavone
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Fix sub cpu watchpointsSat, 05 Oct 2024 23:31:59 -0700, by Michael Pavone
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Add PCM registers to disassemblerSat, 05 Oct 2024 23:31:35 -0700, by Michael Pavone
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Include block and f-num values in ymchannel debug outputSat, 05 Oct 2024 11:27:59 -0700, by Michael Pavone
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Fix some TOC/CUE parser bugs and simplify how "fake" pregap is handledSat, 05 Oct 2024 01:03:57 -0700, by Michael Pavone
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Clear EDT on DTTRG. Fixes Cliffhanger and OrionNavattan's Mode 1 demoThu, 05 Sep 2024 23:44:01 -0700, by Michael Pavone
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Fix crash in render_fill_rect in GL mode with no static imagesSat, 31 Aug 2024 22:41:17 -0700, by Michael Pavone
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Fix TMS9918A sprite zooming and early clock flagFri, 30 Aug 2024 21:16:46 -0700, by Michael Pavone
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Fix dynarec 68K instruction size metadata edge case bugThu, 29 Aug 2024 22:14:33 -0700, by Michael Pavone
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Fix rendering of sprites that are partially off the top of the screen in Mode 4Tue, 27 Aug 2024 22:10:04 -0700, by Michael Pavone
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Fix display of window plane in VDP composition viewerTue, 27 Aug 2024 21:27:21 -0700, by Michael Pavone
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Remove old TODOTue, 27 Aug 2024 20:52:37 -0700, by Michael Pavone
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Fix behavior of rendering when all planes are disabled via VDP test register (Thanks vladikcomper!)Tue, 27 Aug 2024 20:50:31 -0700, by Michael Pavone
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Fix debug windows not filling window in GL mode. Thanks Sik!Wed, 14 Aug 2024 22:29:11 -0700, by Michael Pavone
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Some more improvements to Z80 step, next and over commandsWed, 14 Aug 2024 22:25:20 -0700, by Michael Pavone
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Z80 debugger improvementsWed, 14 Aug 2024 22:14:21 -0700, by Michael Pavone
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Fix issue that was causing double frame output in Double Dragon 2Wed, 31 Jul 2024 22:56:00 -0700, by Michael Pavone
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Fix silly bug in Mode 4 sprite rendering (Thanks Sik!)Wed, 31 Jul 2024 22:30:14 -0700, by Michael Pavone
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Partially functional asr/asl implementations in new 68K coreTue, 16 Jul 2024 20:21:08 -0700, by Michael Pavone
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Implement some more instructions in new 68K core. First light with some old demosWed, 01 May 2024 01:19:30 -0700, by Michael Pavone
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Get blastem compiling with new 68K coreTue, 30 Apr 2024 22:32:08 -0700, by Michael Pavone
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Make some progress on compiling full emulator with new 68K coreTue, 30 Apr 2024 00:02:14 -0700, by Michael Pavone
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Implement movem and moveq in new 68K coreMon, 29 Apr 2024 22:57:49 -0700, by Michael Pavone
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Fix constant propagation for sext instructionMon, 29 Apr 2024 22:57:33 -0700, by Michael Pavone
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Fix bug in MED mapper protection bit implementationSun, 28 Apr 2024 23:33:11 -0700, by Michael Pavone
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Add xBRZ and bandlimit pixel footprint shaders ported by hunterkSun, 28 Apr 2024 23:22:37 -0700, by Michael Pavone
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Fix kmod buffer storage bugSun, 28 Apr 2024 23:18:53 -0700, by Michael Pavone
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Kinda hacky fix to make sure Nuklear has the right GL contextWed, 17 Apr 2024 22:18:45 -0700, by Michael Pavone
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Get rect fills for Pico pad working in GL modeWed, 17 Apr 2024 22:14:37 -0700, by Michael Pavone
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Some VGM player changes I forgot to commitWed, 17 Apr 2024 21:55:30 -0700, by Michael Pavone
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Get static images working in GL modeWed, 17 Apr 2024 21:54:44 -0700, by Michael Pavone