Mercurial > repos > blastem
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Fix rol and ror in new CPU coreFri, 07 Feb 2025 19:58:20 -0800, by Michael Pavone
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WIP changes to new CPU core for rotate instructions and to get interrupts more functionalFri, 07 Feb 2025 08:57:24 -0800, by Michael Pavone
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Fix linux nightly buildsMon, 03 Feb 2025 22:28:20 -0800, by Michael Pavone
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Fix "sticky" sprite overflow regression from previous sprite overflow flag fixMon, 03 Feb 2025 22:15:02 -0800, by Michael Pavone
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Sprite overflow flag should only be set when there are too many sprites in a line and not when there are just too many sprite pixels. Fixes regression in Madou Monogatari ISun, 02 Feb 2025 23:02:55 -0800, by Michael Pavone
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Do a little work towards eventual support for building against SDL3Sun, 02 Feb 2025 19:12:50 -0800, by Michael Pavone
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Fix sprite zoom in TMS modes for real this timeSun, 02 Feb 2025 18:06:50 -0800, by Michael Pavone
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DMA fill and copy should not block VDP data or control port writesSun, 02 Feb 2025 00:31:58 -0800, by Michael Pavone
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mergeSat, 01 Feb 2025 23:22:37 -0800, by Michael Pavone
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Add sprite "plane" to VDP plane debuggerSat, 01 Feb 2025 23:22:13 -0800, by Michael Pavone
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Fix libretro buildTue, 28 Jan 2025 23:38:06 -0800, by Michael Pavone
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Fix minor regression in Overdrive 2Tue, 28 Jan 2025 23:33:43 -0800, by Michael Pavone
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Fix regression in right border of OD2 Titancade border dissolveMon, 27 Jan 2025 23:46:00 -0800, by Michael Pavone
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More work on OPL3 emulationSun, 26 Jan 2025 23:32:40 -0800, by Michael Pavone