Mercurial > repos > blastem
graph
-
Fix a couple of timing regressions in Z80 coreWed, 14 Dec 2016 23:27:42 -0800, by Michael Pavone
-
Fix a subtle bug in interrupt handling introduced with the move to a single cycle register in the Z80 core. Fixes regression in Puyo Puyo 2Wed, 14 Dec 2016 23:26:12 -0800, by Michael Pavone
-
Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in Sonic 2 introduced in 0.4.1Wed, 14 Dec 2016 20:20:34 -0800, by Michael Pavone
-
Fix to the fix of handling of self modifying code. Was ORing the base address with the wrong register before calling the modified code handlerMon, 12 Dec 2016 19:21:22 -0800, by Michael Pavone
-
Fix field flag handling bug introduced with VDP/render interface cleanupMon, 12 Dec 2016 09:50:33 -0800, by Michael Pavone
-
Fix Z80 RAM mapping after refactorSun, 11 Dec 2016 22:00:41 -0800, by Michael Pavone
-
Fix the previous WIP commit. Quick tests suggests things are no more broken than before now.Fri, 09 Dec 2016 18:39:44 -0800, by Michael Pavone
-
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.Fri, 09 Dec 2016 09:48:48 -0800, by Michael Pavone
-
Clean up symbol visiblity and delete a ltitle bit of dead codeMon, 28 Nov 2016 22:45:46 -0800, by Michael Pavone
-
Update stateview so it builds successfully againTue, 15 Nov 2016 08:18:57 -0800, by Michael Pavone
-
Fix Jaguar video interrupt cycle calculationSat, 05 Nov 2016 21:41:23 -0700, by Michael Pavone
-
Fix CRY color mappingSat, 05 Nov 2016 21:19:18 -0700, by Michael Pavone
-
Fix implementation of scaled objects. Implement transparency flagSat, 05 Nov 2016 17:16:16 -0700, by Michael Pavone
-
Get Jaguar video interrupt workingSat, 05 Nov 2016 00:23:11 -0700, by Michael Pavone
-
Better disassembly of GPU/DSP load store instructionsMon, 31 Oct 2016 18:41:42 -0700, by Michael Pavone
-
Correct disassembly of r14/r15 relative loads and storesMon, 31 Oct 2016 18:36:17 -0700, by Michael Pavone
-
Get Jaguar disassembler more or less working. Dump gpu program to file when GPU GO bit is setMon, 31 Oct 2016 09:23:25 -0700, by Michael Pavone
-
Initial stab at jaguar disassemlerSun, 30 Oct 2016 19:42:48 -0700, by Michael Pavone
-
Slightly more detailed logging of unhandled register writesSun, 30 Oct 2016 19:42:30 -0700, by Michael Pavone
-
Fix segfault in certain games that have SRAM and ROM bankswitched at the same addressSun, 16 Oct 2016 21:58:29 -0700, by Michael Pavone
-
Initial stab at implementing the Jaguar object processorSun, 16 Oct 2016 18:25:18 -0700, by Michael Pavone
-
Initial implementation of video output hardwareWed, 12 Oct 2016 09:39:52 -0700, by Michael Pavone
-
Basic handling of video/object processor register writesSat, 08 Oct 2016 23:49:20 -0700, by Michael Pavone
-
Added placeholder code for video output hardware/object processorFri, 07 Oct 2016 18:27:38 -0700, by Michael Pavone
-
Made some optimizations to gen_mem_fun to keep the size of chunk handler sections within range of a single byte displacementThu, 06 Oct 2016 22:25:12 -0700, by Michael Pavone
-
Fix some unresolved symbols when linking blastjagThu, 06 Oct 2016 21:12:40 -0700, by Michael Pavone
-
Remove hacky assumption about Genesis memory map in M68K coreThu, 06 Oct 2016 21:11:58 -0700, by Michael Pavone
-
Byteswap ROMs in jaguar ROM loader. Handle switching memory map from writes to memcon1. Fix some typos in error messagesThu, 06 Oct 2016 09:35:35 -0700, by Michael Pavone