Mercurial > repos > blastem
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Made some optimizations to gen_mem_fun to keep the size of chunk handler sections within range of a single byte displacementThu, 06 Oct 2016 22:25:12 -0700, by Michael Pavone
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Fix some unresolved symbols when linking blastjagThu, 06 Oct 2016 21:12:40 -0700, by Michael Pavone
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Remove hacky assumption about Genesis memory map in M68K coreThu, 06 Oct 2016 21:11:58 -0700, by Michael Pavone
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Byteswap ROMs in jaguar ROM loader. Handle switching memory map from writes to memcon1. Fix some typos in error messagesThu, 06 Oct 2016 09:35:35 -0700, by Michael Pavone
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Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.Thu, 06 Oct 2016 09:34:31 -0700, by Michael Pavone
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Fix handling of MMAP_CODE chunks that also have MMAP_PTR_IDX setThu, 06 Oct 2016 09:25:43 -0700, by Michael Pavone
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Some initial work on Atari Jaguar emulationTue, 04 Oct 2016 18:30:49 -0700, by Michael Pavone
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Add a new memory map flag to support an auxilliary buffer for translating code from MMAP_PTR_IDX chunks for which the pointer is nullTue, 04 Oct 2016 18:30:24 -0700, by Michael Pavone
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Added some hacky support for specifying a start offset in 68K disassemblerTue, 04 Oct 2016 18:28:35 -0700, by Michael Pavone
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Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.Mon, 22 Aug 2016 09:46:18 -0700, by Michael Pavone
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Removed obsolete TOODFri, 12 Aug 2016 09:39:39 -0700, by Michael Pavone
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Fix a memory leak in try_alloc_arenaFri, 12 Aug 2016 09:29:08 -0700, by Michael Pavone