log Makefile @ 1483:001120e91fed nuklear_ui

age author description
Sat, 25 Nov 2017 20:43:20 -0800 Michael Pavone Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable nuklear_ui
Fri, 24 Nov 2017 12:04:02 -0800 Michael Pavone Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI nuklear_ui
Tue, 21 Nov 2017 19:07:43 -0800 Michael Pavone Initial work on Nuklear-based UI nuklear_ui
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Sat, 24 Jun 2017 13:55:54 -0700 Michael Pavone Support a couple of bootleg X-in-1 carts
Fri, 23 Jun 2017 23:16:44 -0700 Michael Pavone Move Sega mapper implementation out of romdb.c
Fri, 23 Jun 2017 21:48:38 -0700 Michael Pavone Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Tue, 28 Mar 2017 00:13:35 -0700 Michael Pavone Implemented M68K trace mode. Some edge cases/SR update paths still need work
Sat, 25 Mar 2017 11:31:43 -0700 Michael Pavone Fix latching of V32 mode bit
Sat, 04 Mar 2017 12:00:42 -0800 Michael Pavone Fix secondary targets
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Thu, 02 Mar 2017 21:08:33 -0800 Michael Pavone Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Sun, 26 Feb 2017 23:37:11 -0800 Michael Pavone Missed a usage of Wine in Makefile
Sun, 26 Feb 2017 23:18:21 -0800 Michael Pavone Update Windows build to use mingw-w64 cross compiler rather than Wine