Sat, 07 Oct 2023 18:04:35 -0700 |
Michael Pavone |
Fix some issues identified by asan/ubsan
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Sun, 02 Apr 2023 23:36:30 -0700 |
Michael Pavone |
Make UI respect stick deadzone
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Fri, 31 Mar 2023 00:17:40 -0700 |
Michael Pavone |
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
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Sun, 26 Mar 2023 22:39:18 -0700 |
Michael Pavone |
Initial stab at DPI scaling support
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Wed, 15 Mar 2023 18:49:47 -0700 |
Michael Pavone |
Fix leak in render_save_video
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Fri, 10 Feb 2023 23:17:43 -0800 |
Michael Pavone |
WIP "video" recording in APNG format
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Sat, 17 Sep 2022 23:08:24 -0700 |
Michael Pavone |
Fix bug in controller reordering implementation
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Mon, 22 Aug 2022 20:19:59 -0700 |
Michael Pavone |
Crop display in game gear mode
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Sun, 06 Feb 2022 23:25:23 -0800 |
Michael Pavone |
Hack fix for audio deadlock issue
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Sat, 20 Feb 2021 14:51:45 -0800 |
Michael Pavone |
Fix some stuff that was calling printf directly
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Mon, 09 Nov 2020 00:29:47 -0800 |
Michael Pavone |
Add a UI button to reset config to defaults
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Sun, 11 Oct 2020 18:01:48 -0700 |
Michael Pavone |
Fix occasional deadlock on startup when using audio sync
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Tue, 12 May 2020 19:22:09 -0700 |
Michael Pavone |
Go back to unpausing audio in render_video_loop to ensure the core is no longer running on the main thread when audio callbacks start when using run on audio thread mode
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Sat, 09 May 2020 23:25:51 -0700 |
Michael Pavone |
Less hacky run on audio thread mode
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