Sun, 01 May 2016 21:39:43 -0700 |
Michael Pavone |
Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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Fri, 15 Apr 2016 18:29:39 -0700 |
Michael Pavone |
Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
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Mon, 09 Nov 2015 20:55:17 -0800 |
Michael Pavone |
Fix Android build breakage
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Sun, 08 Nov 2015 22:03:34 -0800 |
Michael Pavone |
Make menu stuff work on Android (theoretically)
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Fri, 06 Nov 2015 12:19:39 -0800 |
Michael Pavone |
Menu ROM now pulls real file names from the OS rather than using a fake list
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Sun, 26 Jul 2015 01:11:04 -0700 |
Michael Pavone |
Spawn a terminal for the debugger when needed if we are not already attached to one
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Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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Tue, 07 Jul 2015 19:33:33 -0700 |
Michael Pavone |
Add support for reading cartridge memory map from ROM database, though without EEPROM support for now
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Tue, 01 Apr 2014 21:12:00 -0700 |
Michael Pavone |
Make Windows port a little less half-assed
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Mon, 28 Oct 2013 21:48:46 -0700 |
Mike Pavone |
Extract function to determine executable directory from load_config so it can be used elsewhere
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Mon, 28 Oct 2013 19:37:30 -0700 |
Mike Pavone |
Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c
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