Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Sun, 08 Nov 2015 18:38:33 -0800 |
Michael Pavone |
ROM is now run after being selected in menu. Initial path for menu is read from config file.
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Sat, 31 Oct 2015 22:17:50 -0700 |
Michael Pavone |
Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
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Wed, 28 Oct 2015 19:45:24 -0700 |
Michael Pavone |
Implement TAS
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Mon, 20 Jul 2015 21:15:34 -0700 |
Michael Pavone |
Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
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Fri, 22 May 2015 23:49:32 -0700 |
Michael Pavone |
Don't attempt to translate or map code at odd addresses. This fixes a bug that shows up when playing College Footbal USA 96
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Wed, 14 Jan 2015 09:38:54 -0800 |
Michael Pavone |
Removed hardcoded assumptions in M68K core about which parts of the memory map are RAM
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Sat, 03 Jan 2015 16:08:23 -0800 |
Michael Pavone |
All cycle counters are now based off the master clock. This seems to have messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
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Thu, 01 Jan 2015 14:36:55 -0800 |
Michael Pavone |
Remove some of the hard coded assumptions about the memory map from the CPU cores
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Sun, 02 Mar 2014 16:34:29 -0800 |
Michael Pavone |
Initial stab at separating the generic parts of the 68K core from the host-cpu specific parts.
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Sun, 02 Mar 2014 15:25:52 -0800 |
Michael Pavone |
Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively
base
m68k_to_x86.h@4b120ead5512
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