Mon, 28 Oct 2013 23:50:28 -0700 |
Mike Pavone |
Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
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Mon, 28 Oct 2013 19:37:30 -0700 |
Mike Pavone |
Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c
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Sun, 27 Oct 2013 21:58:03 -0700 |
Mike Pavone |
Enable fullscreen mode in OpenGL renderer
opengl
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Sun, 27 Oct 2013 21:41:21 -0700 |
Mike Pavone |
Support interlace mode with OpenGL backend
opengl
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Sun, 27 Oct 2013 01:29:50 -0700 |
Mike Pavone |
Basic OpenGL rendering is working
opengl
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Sat, 26 Oct 2013 22:38:47 -0700 |
Mike Pavone |
Update opengl branch from default. Fix build breakage unrelated to merge
opengl
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Thu, 03 Oct 2013 21:22:05 -0700 |
Mike Pavone |
Add an FPS counter to the title bar
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 23 Jul 2013 23:01:03 -0700 |
Mike Pavone |
Started work on OpenGL support in new branch
opengl
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Thu, 18 Jul 2013 09:59:39 -0700 |
Mike Pavone |
Add config values for audio sample rate and buffer size
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Wed, 17 Jul 2013 22:26:11 -0700 |
Mike Pavone |
Add fullscreen support and add a keybinding for exiting the emulator
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Wed, 10 Jul 2013 23:47:48 -0700 |
Mike Pavone |
Read joystick bindings from config file
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Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
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Tue, 25 Jun 2013 19:20:39 -0700 |
Mike Pavone |
Move IO code to a separate file and do a tiny bit of refactoring
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