log util.c @ 1773:0a26f3657295 mame_interp

age author description
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Thu, 03 Jan 2019 23:30:17 -0800 Michael Pavone Moved fake virtual root stuff to get_dir_list from legacy menu so it can be used in new UI
Thu, 03 Jan 2019 19:30:41 -0800 Michael Pavone Fix Windows implentation of get_config_dir() so config file gets saved to the right place. Fix location for sticky_path file on all platforms
Fri, 29 Jun 2018 09:33:23 -0700 Michael Pavone Fix some issues identified by cppcheck
Fri, 22 Jun 2018 23:10:27 -0700 Michael Pavone Fix some memory errors (mostly leaks) identified by valgrind
Wed, 02 May 2018 00:03:22 -0700 Michael Pavone Fix drag and drop when using Nuklear UI
Tue, 24 Apr 2018 20:31:18 -0700 Michael Pavone Scale UI font size based on window size and start basing widget sizes based on font size
Sun, 25 Mar 2018 12:00:29 -0700 Michael Pavone Make sure config directory exists before trying to save config file nuklear_ui
Tue, 06 Mar 2018 21:27:12 -0800 Michael Pavone Added support for TTC and dfont format true type fonts. More robust font selection on Windows nuklear_ui
Tue, 06 Feb 2018 22:44:11 -0800 Michael Pavone Fix const correctness for path_extension nuklear_ui
Sun, 26 Nov 2017 18:33:36 -0800 Michael Pavone Filter file list in Nuklear UI nuklear_ui
Sun, 26 Nov 2017 17:33:39 -0800 Michael Pavone Sort directory listing in Nuklear UI file browser nuklear_ui
Wed, 23 Aug 2017 21:18:17 -0700 Michael Pavone Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Tue, 21 Mar 2017 21:40:47 -0700 Michael Pavone Make save directory configurable. Satisfies ticket:4
Tue, 21 Mar 2017 00:40:25 -0700 Michael Pavone Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
Sat, 04 Mar 2017 19:02:53 -0800 Michael Pavone Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
Mon, 02 Jan 2017 21:46:26 -0800 Michael Pavone Detect system type from filename if header based methods fail. Allow overriding system type from command line.
Mon, 02 Jan 2017 16:33:03 -0800 Michael Pavone Old uncommitted fix for Android build
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Sat, 30 Jul 2016 23:36:02 -0700 Michael Pavone Use more appropriate paths for save directories and config files on Windows. Got rid of what should be the last vestiges of hard-coded path separators
Tue, 19 Jul 2016 21:57:23 -0700 Michael Pavone Fix bug in ensure_dir_exists that would cause it to fail when mixed path separators were used
Wed, 04 May 2016 00:50:20 -0700 Michael Pavone Fix OS X build v0.4.0
Sun, 01 May 2016 21:39:43 -0700 Michael Pavone Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
Fri, 22 Apr 2016 19:18:15 -0700 Michael Pavone FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimes
Thu, 21 Apr 2016 23:46:33 -0700 Michael Pavone Implement Windows versions of recently added functions in util.c and get the Windows build working again
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 18:29:39 -0700 Michael Pavone Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Mon, 09 Nov 2015 21:26:25 -0800 Michael Pavone Send info/warning/fatal messages to logcat on Android
Mon, 09 Nov 2015 20:55:17 -0800 Michael Pavone Fix Android build breakage
Sun, 08 Nov 2015 22:03:34 -0800 Michael Pavone Make menu stuff work on Android (theoretically)
Fri, 06 Nov 2015 12:19:39 -0800 Michael Pavone Menu ROM now pulls real file names from the OS rather than using a fake list
Sun, 26 Jul 2015 18:29:14 -0700 Michael Pavone Pre-release cleanup
Sun, 26 Jul 2015 13:25:31 -0700 Michael Pavone Merge
Sun, 26 Jul 2015 10:59:41 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Fix mingw-w64 build and cross-compilation
Sun, 26 Jul 2015 01:11:04 -0700 Michael Pavone Spawn a terminal for the debugger when needed if we are not already attached to one
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Sat, 18 Jul 2015 10:42:15 -0700 Michael Pavone Merge
Tue, 07 Jul 2015 19:33:33 -0700 Michael Pavone Add support for reading cartridge memory map from ROM database, though without EEPROM support for now
Sun, 28 Jun 2015 19:23:38 -0700 Michael Pavone Fix sense of HAS_PROC check
Sun, 28 Jun 2015 18:44:11 -0700 Michael Pavone Get "portable" builds working on Linux and add a build time check for whether /proc exists
Thu, 28 May 2015 21:19:55 -0700 Michael Pavone Merge windows branch with latest changes
Tue, 01 Apr 2014 21:12:00 -0700 Michael Pavone Make Windows port a little less half-assed
Tue, 01 Apr 2014 19:43:58 -0700 Michael Pavone Initial work on Windows port
Tue, 17 Jun 2014 01:50:29 -0400 Mike Pavone blastem builds and almost works on OS X now
Tue, 18 Feb 2014 23:19:07 -0800 Michael Pavone Properly null terminate string returned by readlink in util.c
Mon, 28 Oct 2013 21:48:46 -0700 Mike Pavone Extract function to determine executable directory from load_config so it can be used elsewhere
Mon, 28 Oct 2013 19:37:30 -0700 Mike Pavone Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c