Sun, 15 Sep 2013 22:20:43 -0700 |
Mike Pavone |
Implement FIFO as a ring buffer so the behavior of reads from invalid CRAM and VSRAM bits can be implemented properly
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Fri, 13 Sep 2013 19:22:46 -0700 |
Mike Pavone |
Properly delay 68K on VDP reads. Dummy VDP test port implementation. Initial stab at handling undefined bits of VSRAM and CRAM.
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 10 Sep 2013 00:29:46 -0700 |
Mike Pavone |
Implement FIFO latency and improve DMA accuracy
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Fri, 26 Jul 2013 19:55:04 -0700 |
Mike Pavone |
Added support for saving savestates. Added gst savestate format test harness
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Mon, 15 Jul 2013 23:07:45 -0700 |
Mike Pavone |
Restore one of the VDP debugging modes
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Fri, 12 Jul 2013 19:11:55 -0700 |
Mike Pavone |
Implement the scroll ring buffer properly without memcpy
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Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
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Sat, 29 Jun 2013 17:15:08 -0700 |
Mike Pavone |
Add support for loading GST format savestates
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Sat, 22 Jun 2013 21:19:43 -0700 |
Mike Pavone |
Initial work on interlace
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Wed, 15 May 2013 22:37:04 -0700 |
Mike Pavone |
Fix background color regsiter number
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Tue, 14 May 2013 00:40:10 -0700 |
Mike Pavone |
Update Z80 vint timing
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Mon, 13 May 2013 21:06:08 -0700 |
Mike Pavone |
Added some basic VDP debugging features to debugger. Fixed DMA enable bug
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Sat, 11 May 2013 22:45:05 -0700 |
Mike Pavone |
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
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Fri, 10 May 2013 22:57:56 -0700 |
Mike Pavone |
Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
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Mon, 22 Apr 2013 19:39:38 -0700 |
Mike Pavone |
Implemented shadow hilight mode.
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Sun, 06 Jan 2013 20:49:42 -0800 |
Mike Pavone |
Fix order of SR and PC saved in an exception stack frame
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Tue, 01 Jan 2013 07:06:57 -0800 |
Mike Pavone |
Make writes to control and data port block when DMA is in progress
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Mon, 31 Dec 2012 11:26:57 -0800 |
Mike Pavone |
Fix VDP reads
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Sun, 30 Dec 2012 22:39:41 -0800 |
Mike Pavone |
Implemented HV counter
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Sun, 30 Dec 2012 01:15:16 -0800 |
Mike Pavone |
Fix bug that was causing DMA fills to lock up under certain circumstances
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Fri, 21 Dec 2012 20:56:32 -0800 |
Mike Pavone |
Implement DMA (untested)
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Wed, 19 Dec 2012 22:15:16 -0800 |
Mike Pavone |
Fix issue in which VDP would have trouble emptying FIFO because the VDP cycle count got reset at end of frame.
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Tue, 18 Dec 2012 19:51:33 -0800 |
Mike Pavone |
Fix CRAM and possibly VSRAM writes
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Tue, 18 Dec 2012 02:16:42 -0800 |
Mike Pavone |
Get Flavio's color bar demo kind of sort of working
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Sun, 09 Dec 2012 18:40:45 -0800 |
Mike Pavone |
Add debug render mode and fix vertical flip bit for bg tiles
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Sun, 09 Dec 2012 00:03:15 -0800 |
Mike Pavone |
Implement sprite index >= sprite limit triggers sprite limit behavior
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Sat, 08 Dec 2012 23:49:51 -0800 |
Mike Pavone |
Initial H32 mode support
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Sat, 08 Dec 2012 22:50:14 -0800 |
Mike Pavone |
Improve sprite masking to almost completely pass Nemesis' sprite masking test
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Sat, 08 Dec 2012 11:12:17 -0800 |
Mike Pavone |
Sprites somewhat less broken
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Sat, 08 Dec 2012 02:00:54 -0800 |
Mike Pavone |
Mostly broken VDP core and savestate viewer
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