log m68k_to_x86.h @ 467:140af5509ce7

age author description
Tue, 10 Sep 2013 23:31:08 -0700 Mike Pavone Added copyright notice to source files and added GPL license text in COPYING
Tue, 21 May 2013 01:10:04 -0700 Mike Pavone m68k_trap is now replaced with a generated one so it can call the generated memory acccess functions. The old static memory access functions have been removed from runtime.S
Tue, 21 May 2013 00:56:56 -0700 Mike Pavone Generate handle_cycle_limit_int at runtime so it can refer to the runtime generated memory map functions
Sat, 18 May 2013 11:44:42 -0700 Mike Pavone Mostly working runtime generation of memory map read/write functions
Fri, 10 May 2013 22:57:56 -0700 Mike Pavone Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
Sun, 05 May 2013 22:56:42 -0700 Mike Pavone Add a YM2612 stub implementation with just timers and status registers so that games that depend on it can run.
Tue, 30 Apr 2013 20:36:15 -0700 Mike Pavone Add a second context pointer to m68k_context so that try_fifo_write can still have easy access to the VDP. Handle writes to Z80 code addresses from the 68K.
Mon, 29 Apr 2013 21:46:48 -0700 Mike Pavone Implement retranslating code when written to. Possibly broken, need to fix some other bugs before a proper test.
Thu, 25 Apr 2013 21:01:11 -0700 Mike Pavone Get Z80 core working for simple programs
Tue, 16 Apr 2013 09:31:21 -0700 Mike Pavone Small bit of cleanup
Sat, 26 Jan 2013 01:33:32 -0800 Mike Pavone Tweaks to make blastem compatible with m68k-tester
Sun, 20 Jan 2013 19:10:29 -0800 Mike Pavone Add support for breaking into the debugger while game is running
Thu, 17 Jan 2013 20:00:07 -0800 Mike Pavone Add instruction address logging to translator and support for reading an address log to the disassembler
Tue, 15 Jan 2013 00:14:36 -0800 Mike Pavone Implement support for self-modifying code
Mon, 14 Jan 2013 21:56:54 -0800 Mike Pavone Prep work for handling games that modify code in RAM
Sun, 13 Jan 2013 13:01:13 -0800 Mike Pavone Fix a bunch of bugs in the CPU core, add a 68K debugger
Fri, 04 Jan 2013 23:21:07 -0800 Mike Pavone Don't use the native call stack for M68K calls by default
Thu, 27 Dec 2012 21:19:58 -0800 Mike Pavone Initial work on allowing dynamic branches and code in RAM plus a small fix to effective address decoding
Wed, 26 Dec 2012 18:20:23 -0800 Mike Pavone RTE doesn't crash the emulator anymore
Wed, 26 Dec 2012 11:09:04 -0800 Mike Pavone Initial stab at interrupt support. Make native code offsets bigger so I don't have to worry about overflowing the offset. Implement neg and not (untested).
Fri, 21 Dec 2012 16:04:41 -0800 Mike Pavone Implement a couple of supervisor instructions
Tue, 18 Dec 2012 02:16:42 -0800 Mike Pavone Get Flavio's color bar demo kind of sort of working
Tue, 04 Dec 2012 19:13:12 -0800 Mike Pavone M68K to x86 translation works for a limited subset of instructions and addressing modes
Tue, 27 Nov 2012 09:28:13 -0800 Mike Pavone x86 code gen, initial work on translator