Wed, 20 Apr 2016 23:19:13 -0700 |
Michael Pavone |
Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.
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Wed, 20 Apr 2016 23:00:37 -0700 |
Michael Pavone |
Fix crash bug in Z80 debugger introduced with stack alignment changes
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Fri, 27 Nov 2015 10:47:35 -0800 |
Michael Pavone |
Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
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Thu, 26 Nov 2015 22:30:41 -0800 |
Michael Pavone |
Fix for Z80 retranslation post alignment rework
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Thu, 26 Nov 2015 00:10:36 -0800 |
Michael Pavone |
Z80 core is now slightly less broken
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Wed, 25 Nov 2015 20:18:34 -0800 |
Michael Pavone |
Get Z80 core sort of working again post alignment change
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Wed, 25 Nov 2015 08:40:45 -0800 |
Michael Pavone |
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Wed, 04 Nov 2015 19:14:39 -0800 |
Michael Pavone |
Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
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Sat, 31 Oct 2015 13:49:27 -0700 |
Michael Pavone |
Small tweaks to timing of 68K/Z80 interactions based on latest tests
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Sat, 31 Oct 2015 01:07:56 -0700 |
Michael Pavone |
Set flags for ld a, r
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Thu, 29 Oct 2015 23:12:01 -0700 |
Michael Pavone |
Fix timing of certain variants of LD
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Thu, 29 Oct 2015 21:42:10 -0700 |
Michael Pavone |
Fix timing of IM instruction
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Fri, 18 Sep 2015 19:54:02 -0700 |
Michael Pavone |
Fixed a copy pasta error in the implementation of LDD and LDDR. HL should be decremented and not incremented in those instructions.
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