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log render_sdl.c @ 766:
1b2f8280ba81
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Sun, 05 Jul 2015 14:21:34 -0700
Michael Pavone
WIP changes to support reading cart memory map from ROM DB
Thu, 28 May 2015 23:04:49 -0700
Michael Pavone
Fix crash bug in windows build
Thu, 28 May 2015 22:31:21 -0700
Michael Pavone
Get windows build compiling again post-merge
Thu, 28 May 2015 21:19:55 -0700
Michael Pavone
Merge windows branch with latest changes
Tue, 01 Apr 2014 21:12:00 -0700
Michael Pavone
Make Windows port a little less half-assed
Wed, 20 May 2015 19:05:11 -0700
Michael Pavone
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Thu, 01 Jan 2015 17:36:23 -0800
Michael Pavone
Avoid calling atexit(SDL_Quit) until after OpenGL initialization to avoid a segfault on exit when using fglrx
Tue, 17 Jun 2014 19:01:01 -0700
Michael Pavone
Partially working switch to having a vcounter and hslot counter in the context rather than trying to derive them from the cycle count. This should allow for more accurate handling of mid screen mode switches. Interrupt timing is broken currently though
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