log render_sdl.c @ 1482:2d203bf73dbd nuklear_ui

age author description
Sat, 25 Nov 2017 14:42:38 -0800 Michael Pavone Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled nuklear_ui
Wed, 22 Nov 2017 10:54:27 -0800 Michael Pavone Fix UI rendering in fullscreen and wome initial work on the "pause" menu nuklear_ui
Tue, 21 Nov 2017 19:07:43 -0800 Michael Pavone Initial work on Nuklear-based UI nuklear_ui
Thu, 24 Aug 2017 19:40:53 -0700 Michael Pavone Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 15 Jun 2017 22:51:28 -0700 Michael Pavone Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
Thu, 15 Jun 2017 19:24:16 -0700 Michael Pavone Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
Wed, 14 Jun 2017 20:46:11 -0700 Michael Pavone Fix absolute mouse mode when non-default overscan settings are used