Mercurial > repos > blastem
log render_sdl.c @ 1482:2d203bf73dbd nuklear_ui
age | author | description |
---|---|---|
Sat, 25 Nov 2017 14:42:38 -0800 | Michael Pavone | Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled nuklear_ui |
Wed, 22 Nov 2017 10:54:27 -0800 | Michael Pavone | Fix UI rendering in fullscreen and wome initial work on the "pause" menu nuklear_ui |
Tue, 21 Nov 2017 19:07:43 -0800 | Michael Pavone | Initial work on Nuklear-based UI nuklear_ui |
Thu, 24 Aug 2017 19:40:53 -0700 | Michael Pavone | Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29 |
Thu, 15 Jun 2017 22:51:28 -0700 | Michael Pavone | Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers |
Thu, 15 Jun 2017 19:24:16 -0700 | Michael Pavone | Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified |
Wed, 14 Jun 2017 20:46:11 -0700 | Michael Pavone | Fix absolute mouse mode when non-default overscan settings are used |