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log render_sdl.c @ 1482:
2d203bf73dbd
nuklear_ui
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Sat, 25 Nov 2017 14:42:38 -0800
Michael Pavone
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
nuklear_ui
Wed, 22 Nov 2017 10:54:27 -0800
Michael Pavone
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
nuklear_ui
Tue, 21 Nov 2017 19:07:43 -0800
Michael Pavone
Initial work on Nuklear-based UI
nuklear_ui
Thu, 24 Aug 2017 19:40:53 -0700
Michael Pavone
Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 15 Jun 2017 22:51:28 -0700
Michael Pavone
Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
Thu, 15 Jun 2017 19:24:16 -0700
Michael Pavone
Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
Wed, 14 Jun 2017 20:46:11 -0700
Michael Pavone
Fix absolute mouse mode when non-default overscan settings are used
Wed, 14 Jun 2017 09:48:46 -0700
Michael Pavone
Initial support for drag and drop. Some work needed for proper menu integration.
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