Mercurial > repos > blastem
log vgmplay.c @ 806:2dfcd20a00b6
age | author | description |
---|---|---|
Sun, 26 Jul 2015 18:29:14 -0700 | Michael Pavone | Pre-release cleanup |
Sun, 26 Jul 2015 01:09:05 -0700 | Michael Pavone | Fix missing includes of util.h |
Sat, 25 Jul 2015 18:22:07 -0700 | Michael Pavone | Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows). |
Wed, 20 May 2015 19:05:11 -0700 | Michael Pavone | Upgrade to SDL 2.0 and drop support for the non-OpenGL render path |
Wed, 19 Feb 2014 00:44:19 -0800 | Michael Pavone | Fix type mismatch on headless global that was causing a crash in the vgm player on ARM |
Fri, 07 Feb 2014 21:18:05 -0800 | Michael Pavone | Implement per-channel wave logging and primitive looping support in vgm player. |
Fri, 07 Feb 2014 00:21:56 -0800 | Michael Pavone | Increment sample pointer after reading a sample in VGM player |