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log z80_to_x86.c @ 900:
30efd12b1be1
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Fri, 27 Nov 2015 10:47:35 -0800
Michael Pavone
Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
Thu, 26 Nov 2015 22:30:41 -0800
Michael Pavone
Fix for Z80 retranslation post alignment rework
Thu, 26 Nov 2015 00:10:36 -0800
Michael Pavone
Z80 core is now slightly less broken
Wed, 25 Nov 2015 20:18:34 -0800
Michael Pavone
Get Z80 core sort of working again post alignment change
Wed, 25 Nov 2015 08:40:45 -0800
Michael Pavone
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Fri, 13 Nov 2015 22:56:59 -0800
Michael Pavone
Selecting a second game from the menu now works
Wed, 04 Nov 2015 19:14:39 -0800
Michael Pavone
Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
Sat, 31 Oct 2015 13:49:27 -0700
Michael Pavone
Small tweaks to timing of 68K/Z80 interactions based on latest tests
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