Fri, 22 Jun 2018 23:10:27 -0700 |
Michael Pavone |
Fix some memory errors (mostly leaks) identified by valgrind
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Wed, 02 May 2018 00:03:22 -0700 |
Michael Pavone |
Fix drag and drop when using Nuklear UI
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Tue, 24 Apr 2018 20:31:18 -0700 |
Michael Pavone |
Scale UI font size based on window size and start basing widget sizes based on font size
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Sun, 25 Mar 2018 12:00:29 -0700 |
Michael Pavone |
Make sure config directory exists before trying to save config file
nuklear_ui
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Tue, 06 Mar 2018 21:27:12 -0800 |
Michael Pavone |
Added support for TTC and dfont format true type fonts. More robust font selection on Windows
nuklear_ui
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Tue, 06 Feb 2018 22:44:11 -0800 |
Michael Pavone |
Fix const correctness for path_extension
nuklear_ui
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Sun, 26 Nov 2017 18:33:36 -0800 |
Michael Pavone |
Filter file list in Nuklear UI
nuklear_ui
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Sun, 26 Nov 2017 17:33:39 -0800 |
Michael Pavone |
Sort directory listing in Nuklear UI file browser
nuklear_ui
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Wed, 23 Aug 2017 21:18:17 -0700 |
Michael Pavone |
Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
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Wed, 29 Mar 2017 00:29:44 -0700 |
Michael Pavone |
Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
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Tue, 21 Mar 2017 21:40:47 -0700 |
Michael Pavone |
Make save directory configurable. Satisfies ticket:4
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Tue, 21 Mar 2017 00:40:25 -0700 |
Michael Pavone |
Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
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Sat, 04 Mar 2017 19:02:53 -0800 |
Michael Pavone |
Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
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Mon, 02 Jan 2017 21:46:26 -0800 |
Michael Pavone |
Detect system type from filename if header based methods fail. Allow overriding system type from command line.
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Mon, 02 Jan 2017 16:33:03 -0800 |
Michael Pavone |
Old uncommitted fix for Android build
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Fri, 09 Dec 2016 09:48:48 -0800 |
Michael Pavone |
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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