log m68k_core.c @ 1445:349d50930c03

age author description
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Fri, 19 May 2017 20:27:35 -0700 Michael Pavone Fix to M68K interrupt latency for most instructions. Still needs some work for RAW_IMPL instructions besides move
Thu, 04 May 2017 21:06:35 -0700 Michael Pavone Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
Mon, 24 Apr 2017 20:49:31 -0700 Michael Pavone Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Thu, 20 Apr 2017 22:28:58 -0700 Michael Pavone Fixed timing for RTS and RTE
Sat, 25 Mar 2017 00:21:32 -0700 Michael Pavone Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds
Wed, 15 Mar 2017 19:05:27 -0700 Michael Pavone Cycle accurate implementation of divs
Mon, 13 Mar 2017 23:14:13 -0700 Michael Pavone RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
Thu, 09 Mar 2017 22:17:46 -0800 Michael Pavone Fix bug in handling of translating unmapped addresses
Fri, 03 Mar 2017 23:51:29 -0800 Michael Pavone Cycle accurate divu and undefined flags for overflow case
Thu, 23 Feb 2017 00:08:37 -0800 Michael Pavone WIP support for XBAND mapper hardware
Wed, 01 Feb 2017 19:33:11 -0800 Michael Pavone Fix regression in handling of unmapped memory addresses
Sun, 29 Jan 2017 00:15:18 -0800 Michael Pavone Implement extra read and fix movem timing generally
Wed, 28 Dec 2016 20:39:27 -0800 Michael Pavone Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU cores
Mon, 28 Nov 2016 22:45:46 -0800 Michael Pavone Clean up symbol visiblity and delete a ltitle bit of dead code
Thu, 06 Oct 2016 09:34:31 -0700 Michael Pavone Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.
Tue, 10 May 2016 21:26:27 -0700 Michael Pavone Fix PC value pushed to stack for A and F line traps
Thu, 28 Apr 2016 09:00:42 -0700 Michael Pavone Implemented A line and F line traps.
Wed, 27 Apr 2016 23:11:24 -0700 Michael Pavone Implement privelege violation exceptions
Wed, 27 Apr 2016 21:39:17 -0700 Michael Pavone Implemented IR and undefined bits of info word for address error exception frames
Wed, 27 Apr 2016 19:10:50 -0700 Michael Pavone Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.
Tue, 26 Apr 2016 23:13:37 -0700 Michael Pavone Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
Tue, 26 Apr 2016 00:07:15 -0700 Michael Pavone Implement illegal instruction trap
Sun, 24 Apr 2016 21:23:28 -0700 Michael Pavone Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Sun, 24 Apr 2016 00:22:38 -0700 Michael Pavone Fix order of writes for move.l with a predec destination
Fri, 27 Nov 2015 13:10:02 -0800 Michael Pavone Fix a few lingering stack alignment rework bugs
Wed, 25 Nov 2015 08:40:45 -0800 Michael Pavone Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game