Sun, 26 Apr 2020 14:56:44 -0700 |
Michael Pavone |
Fix vgmplay target
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Wed, 20 Mar 2019 22:06:29 -0700 |
Michael Pavone |
Remove dummy controller_add_mappings definitions from vgmplay and stateview as controller_info.o has been added to RENDEROBJS in the Makefile
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Thu, 02 Aug 2018 19:06:57 -0700 |
Michael Pavone |
Fix a couple of default targets
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Mon, 02 Apr 2018 00:58:42 -0700 |
Michael Pavone |
Fix vgmplay
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Sat, 22 Apr 2017 01:22:47 -0700 |
Michael Pavone |
Fix vgmplay target for ternary tree changes
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Sat, 28 Jan 2017 23:50:15 -0800 |
Michael Pavone |
Fix vgmplay and stateview targets
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Tue, 24 Jan 2017 23:00:56 -0800 |
Michael Pavone |
Fix stateview and vgmplay targets
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Fri, 09 Dec 2016 09:48:48 -0800 |
Michael Pavone |
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Tue, 16 Feb 2016 19:13:00 -0800 |
Michael Pavone |
Make stateview and vgmplay compile again
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Mon, 16 Nov 2015 22:00:32 -0800 |
Michael Pavone |
Fix so vgmplay builds again
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Sun, 01 Nov 2015 12:55:08 -0800 |
Michael Pavone |
Wrote a buggy tool for splitting VGM files by channel
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Sun, 26 Jul 2015 21:18:44 -0700 |
Michael Pavone |
Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
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Sun, 26 Jul 2015 18:29:14 -0700 |
Michael Pavone |
Pre-release cleanup
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Sun, 26 Jul 2015 01:09:05 -0700 |
Michael Pavone |
Fix missing includes of util.h
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Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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Wed, 20 May 2015 19:05:11 -0700 |
Michael Pavone |
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
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Wed, 19 Feb 2014 00:44:19 -0800 |
Michael Pavone |
Fix type mismatch on headless global that was causing a crash in the vgm player on ARM
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Fri, 07 Feb 2014 21:18:05 -0800 |
Michael Pavone |
Implement per-channel wave logging and primitive looping support in vgm player.
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Fri, 07 Feb 2014 00:21:56 -0800 |
Michael Pavone |
Increment sample pointer after reading a sample in VGM player
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Thu, 06 Feb 2014 22:18:19 -0800 |
Michael Pavone |
Add support for VGM 1.50 PCM data blocks
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Mon, 06 Jan 2014 22:54:05 -0800 |
Michael Pavone |
The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 10 Sep 2013 21:20:54 -0700 |
Mike Pavone |
Fix vgmplay
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Mon, 17 Jun 2013 19:34:47 -0700 |
Mike Pavone |
Process events in vgm player so that quitting works
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Mon, 17 Jun 2013 00:54:14 -0700 |
Mike Pavone |
Add primitive vgm player for testing
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