log vdp.c @ 2259:425b44fd7bf1

age author description
Sun, 18 Dec 2022 22:42:27 -0800 Michael Pavone Fix TMS9918A sprite horizontal position
Sun, 18 Dec 2022 15:11:30 -0800 Michael Pavone Fix a few of the most glaring TMS9918A issues
Sat, 17 Dec 2022 23:32:34 -0800 Michael Pavone WIP SG-1000/TMS9918A mode support
Tue, 22 Nov 2022 23:07:41 -0800 Michael Pavone merge
Tue, 22 Nov 2022 17:57:02 -0800 Michael Pavone Initial implementation of oscilloscope debug view
Sat, 01 Oct 2022 14:27:29 -0700 Michael Pavone Fix minor regression in Landstalker caused by changes to when CRAM lookup is done
Tue, 13 Sep 2022 20:18:03 -0700 Michael Pavone Fix color bug when switching between Game Gear and other Sega systems
Wed, 07 Sep 2022 23:19:29 -0700 Michael Pavone Fix handling of sprite indices >= 64 in H32 mode
Mon, 05 Sep 2022 22:18:25 -0700 Michael Pavone Implement VDP read latency and invalid write delays revealed by Ti_'s instruction timing ROM
Sun, 04 Sep 2022 23:29:37 -0700 Michael Pavone Admit defeat on VDP address latching theory and implement it the way GPGX does. Fixes regression in VDP FIFO Testing and SMS VDPTEST
Tue, 23 Aug 2022 20:21:26 -0700 Michael Pavone Fix implementation of semi-broken sprite zoom on SMS1
Mon, 22 Aug 2022 23:21:16 -0700 Michael Pavone Implement Mode 4 sprite zooming
Mon, 22 Aug 2022 20:43:19 -0700 Michael Pavone Prevent Mode 5 selection when not emulating the Genesis VDP
Mon, 22 Aug 2022 20:05:36 -0700 Michael Pavone Fix Game Gear color issues (thanks Sik!)
Sun, 21 Aug 2022 22:29:47 -0700 Michael Pavone Very rudimentary support for Game Gear VDP emulation
Sun, 06 Mar 2022 22:36:21 -0800 Michael Pavone Fix some null-pointer dereference crashes on a ROM that abuses V28/V30 mode switching
Tue, 09 Mar 2021 22:47:51 -0800 Michael Pavone Fix window bug implementation
Sat, 20 Feb 2021 14:52:32 -0800 Michael Pavone Make KDEBUG functionality play nice with gdb remote debugging
Sat, 20 Feb 2021 12:47:26 -0800 Michael Pavone Close VDP debug windows when VDP is freed. Fixes Trac bug 39
Sun, 01 Nov 2020 13:28:31 -0800 Michael Pavone Multiplying by zero and shifting by zero are very different. Fixes regression in Overdrive 2
Sun, 01 Nov 2020 12:32:25 -0800 Mike Pavone Fix a regression in sprite rendering that could cause garbage to be displayed on first line
Mon, 19 Oct 2020 15:46:16 -0700 Mike Pavone Add support for the parts of the KMod debug ports used by SGDK
Sun, 28 Jun 2020 22:53:52 -0700 Mike Pavone Enter debugger when a VDP data port read would cause a CPU lockup
Sun, 28 Jun 2020 21:31:09 -0700 Mike Pavone Fix regressions from most recent address/cd latch change. Need to do more research still, but probably good enough for now
Thu, 18 Jun 2020 00:20:25 -0700 Michael Pavone Fix regressions in Monster World IV and Sonic 3D Blast caused by address latch changes
Fri, 15 May 2020 23:39:15 -0700 Michael Pavone Fix regression in Mode 4 support caused by address/cd latch changes
Fri, 08 May 2020 11:40:30 -0700 Michael Pavone Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
Sat, 02 May 2020 00:52:21 -0700 Mike Pavone Fix some netplay issues
Fri, 01 May 2020 23:39:45 -0700 Michael Pavone Netplay protocol size optimization
Wed, 29 Apr 2020 01:00:57 -0700 Michael Pavone WIP netplay support