Fri, 06 Jul 2018 17:39:59 -0700 |
Michael Pavone |
Update controller config when changed in UI without restart
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Thu, 28 Jun 2018 09:27:05 -0700 |
Michael Pavone |
Fix a number of other memory errors (mostly leaks again) identified by valgrind
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Fri, 22 Jun 2018 23:10:27 -0700 |
Michael Pavone |
Fix some memory errors (mostly leaks) identified by valgrind
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Sat, 05 May 2018 23:30:40 -0700 |
Michael Pavone |
Refactor to split device bindings from IO emulation code
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Wed, 02 May 2018 09:41:05 -0700 |
Michael Pavone |
Added null check to reload_media
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Wed, 02 May 2018 00:03:22 -0700 |
Michael Pavone |
Fix drag and drop when using Nuklear UI
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Fri, 27 Apr 2018 20:08:47 -0700 |
Michael Pavone |
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
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Mon, 26 Mar 2018 23:36:39 -0700 |
Michael Pavone |
There will be no 0.5.2 at this point
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Sat, 24 Mar 2018 22:18:23 -0700 |
Michael Pavone |
Merge
nuklear_ui
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Sat, 24 Mar 2018 15:33:44 -0700 |
Michael Pavone |
Add support for loading ROMs from zip files
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Fri, 23 Mar 2018 22:23:39 -0700 |
Michael Pavone |
Updated fibonacci benchmark code to work with current test harness
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Sat, 30 Dec 2017 18:27:06 -0800 |
Michael Pavone |
Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME
mame_interp
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Wed, 29 Nov 2017 08:41:37 -0800 |
Michael Pavone |
Added code to persist config back to a file
nuklear_ui
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Sun, 26 Nov 2017 20:17:22 -0800 |
Michael Pavone |
Enable lock-on in Nuklear UI
nuklear_ui
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Sun, 26 Nov 2017 19:22:09 -0800 |
Michael Pavone |
Pause game execution when in the new UI pause menu
nuklear_ui
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Sat, 25 Nov 2017 20:43:20 -0800 |
Michael Pavone |
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
nuklear_ui
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Tue, 21 Nov 2017 19:07:43 -0800 |
Michael Pavone |
Initial work on Nuklear-based UI
nuklear_ui
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Sat, 21 Oct 2017 11:51:24 -0700 |
Michael Pavone |
Change load_rom into load_media with some interface changes in preparation for CD support
segacd
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Wed, 06 Sep 2017 22:16:02 -0700 |
Michael Pavone |
Remove unused define in blastem.c
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Wed, 06 Sep 2017 22:15:22 -0700 |
Michael Pavone |
Update version number for nightly builds
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Wed, 30 Aug 2017 01:22:04 -0700 |
Michael Pavone |
Updated version string for 0.5.1 release
v0.5.1
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Wed, 23 Aug 2017 21:18:17 -0700 |
Michael Pavone |
Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
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Wed, 09 Aug 2017 23:26:51 -0700 |
Michael Pavone |
New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before release
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Fri, 30 Jun 2017 18:42:52 -0700 |
Michael Pavone |
Make drag and drop play nice with the menu
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Thu, 22 Jun 2017 19:36:51 -0700 |
Michael Pavone |
Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one with the save device
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Thu, 15 Jun 2017 19:24:16 -0700 |
Michael Pavone |
Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
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Wed, 14 Jun 2017 09:48:46 -0700 |
Michael Pavone |
Initial support for drag and drop. Some work needed for proper menu integration.
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Wed, 07 Jun 2017 23:06:14 -0700 |
Michael Pavone |
Initial work to support parallel NOR flash and the Magistr 16
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Sun, 04 Jun 2017 10:08:20 -0700 |
Michael Pavone |
Updated version string for 0.5.1 pre-releases
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Fri, 02 Jun 2017 01:05:53 -0700 |
Michael Pavone |
Update version number for stable release
v0.5.0
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Fri, 21 Apr 2017 23:35:32 -0700 |
Michael Pavone |
Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
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Tue, 21 Mar 2017 21:40:47 -0700 |
Michael Pavone |
Make save directory configurable. Satisfies ticket:4
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Sat, 18 Feb 2017 05:42:37 -0800 |
Michael Pavone |
Fix indentation of -m option
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Wed, 25 Jan 2017 09:41:12 -0800 |
Michael Pavone |
Use filename for game title in SMS mode
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Sun, 22 Jan 2017 19:43:04 -0800 |
Michael Pavone |
Update version number for preview build
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Tue, 10 Jan 2017 09:19:58 -0800 |
Michael Pavone |
Restore functionality of the -D flag for GDB remote debugging
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Mon, 02 Jan 2017 21:46:26 -0800 |
Michael Pavone |
Detect system type from filename if header based methods fail. Allow overriding system type from command line.
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Tue, 27 Dec 2016 18:58:31 -0800 |
Michael Pavone |
Detect failures to initialize a system context and report an error rather than crashing
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Mon, 19 Dec 2016 13:58:51 -0800 |
Michael Pavone |
Restore 68K address logging functionality
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Mon, 19 Dec 2016 13:28:18 -0800 |
Michael Pavone |
Mostly working changes to allow support for multiple emulated system types in main blastem program
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Fri, 09 Dec 2016 09:48:48 -0800 |
Michael Pavone |
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
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Sat, 05 Nov 2016 00:23:11 -0700 |
Michael Pavone |
Get Jaguar video interrupt working
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Thu, 06 Oct 2016 09:34:31 -0700 |
Michael Pavone |
Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.
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Mon, 22 Aug 2016 09:46:18 -0700 |
Michael Pavone |
Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
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Tue, 02 Aug 2016 09:31:05 -0700 |
Michael Pavone |
Updat version number in preparation for upcoming release
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Mon, 02 May 2016 22:20:19 -0700 |
Michael Pavone |
Update changelog and version number for 0.4.0 release
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Mon, 02 May 2016 21:35:19 -0700 |
Michael Pavone |
Added documentation for lock-on support and a fullscreen config option.
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Mon, 02 May 2016 21:06:12 -0700 |
Michael Pavone |
Very basic support for S&K lock-on. Needs more work for full functionality.
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Sun, 01 May 2016 22:07:37 -0700 |
Michael Pavone |
Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator is exited via the menu rather than the X button in the title bar
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Sun, 01 May 2016 21:39:43 -0700 |
Michael Pavone |
Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
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Sun, 01 May 2016 13:36:14 -0700 |
Michael Pavone |
Made low pass filter frequency configurable
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Sat, 30 Apr 2016 10:47:29 -0700 |
Michael Pavone |
YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.
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Sat, 30 Apr 2016 09:45:53 -0700 |
Michael Pavone |
Fix 68K interrupt handling some more. Fatal Rewind is working again.
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Sat, 30 Apr 2016 08:37:55 -0700 |
Michael Pavone |
Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
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Sun, 24 Apr 2016 02:19:48 -0700 |
Michael Pavone |
Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
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Sat, 23 Apr 2016 18:14:01 -0700 |
Michael Pavone |
Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware break
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Sat, 23 Apr 2016 01:08:43 -0700 |
Michael Pavone |
Fixed loading of SMD format ROMs
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Thu, 21 Apr 2016 22:08:26 -0700 |
Michael Pavone |
Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
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Sun, 17 Apr 2016 23:50:41 -0700 |
Michael Pavone |
Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
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Fri, 15 Apr 2016 23:57:50 -0700 |
Michael Pavone |
Save state menu WIP
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