log io.c @ 1199:45c3415508e1

age author description
Tue, 24 Jan 2017 23:16:21 -0800 Michael Pavone Minor cleanup to handle_mouse_moved
Tue, 24 Jan 2017 20:53:10 -0800 Michael Pavone Make gamepad "semantic" mapping play nice with hotplug support
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Tue, 03 Jan 2017 21:18:52 -0800 Michael Pavone Add support for SMS controllers
Tue, 03 Jan 2017 20:43:35 -0800 Michael Pavone Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demo
Thu, 22 Dec 2016 10:51:33 -0800 Michael Pavone More cleanup in preparation for SMS/Mark III support
Mon, 19 Dec 2016 13:28:18 -0800 Michael Pavone Mostly working changes to allow support for multiple emulated system types in main blastem program
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 22 Aug 2016 09:46:18 -0700 Michael Pavone Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Mon, 16 May 2016 09:54:05 -0700 Michael Pavone Added support for binding a bunch more "special" keys
Wed, 11 May 2016 01:15:54 -0700 Michael Pavone Initial stab at Saturn keyboard support
Tue, 10 May 2016 08:59:17 -0700 Michael Pavone Fix bug in 68K movep.l when the destination is a register mapped to a host register
Sun, 01 May 2016 15:57:43 -0700 Michael Pavone Allow overriding speed 0. May be useful for people that want to use vsync
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.