log blastem.h @ 1021:4a92889e2889 v0.4.0

age author description
Mon, 02 May 2016 21:06:12 -0700 Michael Pavone Very basic support for S&K lock-on. Needs more work for full functionality.
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 20:39:26 -0700 Michael Pavone Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
Sat, 19 Mar 2016 17:53:50 -0700 Michael Pavone Make Exit option in menu work
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Fri, 06 Nov 2015 12:19:39 -0800 Michael Pavone Menu ROM now pulls real file names from the OS rather than using a fake list
Sun, 26 Jul 2015 16:32:34 -0700 Michael Pavone Fix GDB remote debugging support
Mon, 20 Jul 2015 21:15:34 -0700 Michael Pavone Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
Fri, 10 Jul 2015 18:46:18 -0700 Michael Pavone Initial work on I2C EEPROM implementation
Mon, 06 Jul 2015 19:46:46 -0700 Michael Pavone SRAM detection from ROM header is no working correctly again
Sun, 05 Jul 2015 14:21:34 -0700 Michael Pavone WIP changes to support reading cart memory map from ROM DB